If you want more balanced cards and fair to play for this community. Then stop using the ideas of buffing, reducing mana,many summons by one card,cards with just zero mana and the ridiculous stats of the cards and its effects like what are thinking seriously?!!.
1-(buffing cards): the buff is okay idea and required for sure but not how it been made in this game the buff should be simple and not ridiculous. We already struggling to destroy the minions so don’t use special effects that buffs one cost mana minion that also have weird special effect to have a stupid stats like in second or third turn and all of a sudden I’m dealing now with 7 attack/7 health minion. How is this okay. There are cards that one cost mana for example that are 1 attack/1 health right!! Okay and when you designed the cards with these stats according to its mana cost to make it fair to play . Then how do you expect me to deal with one cost mana minion buff on the third turn with high ridiculous stats . The chance of him winning is increased highly just because the broken buff cards and you will understand what I’m talking about if you dealt with priest or Paladin. The buff should be simple like one attack or even two and the when we buff a card that card cannot gain any more buff.
2_(reduced mana cards): about this point i think the idea is okay but not acceptable for sure in this game like your opponents play so many cards in one turn with so many spells,so many summons and with so much damage . Because there are some cards that can work together insanely. It’s actually unfair especially the druid players when they have 20 fuing mana and also spell that can makes any card in his deck and hand costs one fuing mana. Yeah that’s totally fair guys.
3_(spells /minions cards summoning effects): again the idea is cool but if you want to have a summon you should have just one summon .JUST ONE.thats it because like i said there are cars that works together insanely. And we are sure that’s not how it supposed to be played when the designer and whoever made the idea didn’t really think how is this really goes. And yeah ofcourse the summons have special effects too.
4_(0 mana cards): okay honestly for my opinion that shouldn’t be a thing with the current ridiculous effects like seriously that’s really not acceptable at all how they can maintain overwhelming with these cards . It’s just you work so hard for so little and they work so little for very very big majority and ofcourse they can draw always by card effects.
There so many problems but these are the most of it so please consider. It’s not about how just a build that worked with someone after a long grief with so many tries then he accepts it but when he is logged in and dealing with what i was talking about he just hate every second of it . DON’T MAKE CARDS THAT ARE BROKEN SO MANY PEOPLE WILL WANTS IT.and don’t depend on microtransactions for making the game more fun so we will have to deal with another design of a cards that have high stats with ridiculous effects.