Can we please make Shudderwock once per game-

  • and remove its ability to completely lock out an opponent somehow?

I am so freaking tired of this bullcrap. I’d rather fight unnerfed Demon Seed.

5 Likes

There are many ways to counter him.

Okay. Are there any counters that aren’t lucky card removal or pulling from hand, and also aren’t hyper aggro or OTK? Something that actually genuinely counters not with a small chance of succeeding due to RNG, or by playing other toxic bullcrap.

1 Like

more than counters

reaching turn 9 alone in wild is a feat for me and is no different than losing to a 30 damage combo

and there is no need to nerf shudderwock

rumbling elemental is only run in shuddewrock decks (i havent seen a deck with rumbling and without shudderwock in years )

if its changed to work only with elementals , i would stop the loop and go unnoticed by any players who dont run shudderwock loop decks

ive countered it with moho master zihi in a rogue deck i had shamans concede after the 3rd time bounce it to my hand

1 Like

Boompistol Bully and the nerubian that makes battlecry cost more

Have u tried…u know…having a wincon?

Obviously. It’s called value and board presence. But they don’t want that to thrive, even if they keep printing cards for it. The problem is the viable wincons right now are all of the aforementioned problems. But it’s worse against Shudderwock.

i think you are right. it’s to powerful.
should try all legendaries once pr. game.

1 Like