Can they fix this expansion for priest... please?

Seriously - several expansions Priest is getting random trash, that he does not want or even can use.

Overheal is not working, never worked and never will - unless they give win condition, which will be reliable.
The one mana “spells” are not working either - and never will. The 1/1s would need a rush, heal is useless anyway and damage would have to be 3.
This makes Pip completely useless, because what will you copy? Spend 4 mana to copy 1-2 automations? You dont want to copy any other 1 mana things.
Summoning random things from your opponent is not usefull either with less than vanilla stats.

Basically there is 1 playable card in this expansion for priest. Previous expansion 2 cards. The one before 2 as well. The one before 2-3.

Seriously, fix it blizzard. This is comical even for you.

I would suggest, that pip draw copies of your 1 mana stuff from your deck. That might make him at least somehow useful.

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I don’t know.

Thief priest look pretty legit and i really think the instant it gets slighty more powerful we gonna see people screaming here until they nerf back.

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I’m sorry, what?

Is there some mystery deck out there I don’t know about? Genuinely asking.

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I think he means control priest with 2 thief spells…?

But in general the most annoying is, that they release something (overheal), but does not give it support. Then they release 1 mana stuf, but it simply does not work, because there is no wincon.

They just keep releasing for priest every single expansion something new without finishing it - only exception is undead/shadow priest over past 2 years (next to control…)

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Not really a list.

I just got the eventual loss to the deck and perceived that when it gets able to really lock around you…

You better just concede.

Because getting the best card in your deck played against you many times like it can combine the worst of all priest archtypes.

The repetition of ressurection priest with the clownery of thief priest before this expansion.

Got inquisitive creation played against me around 5/6 times. At a certain momment i could not even be mad anymore because it was in fact hilarious.

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Well, priest played creation 5-6 times.

You OTKed him for 60HP.

Yeah, better to concede as mage against control priest, who cant kill you.

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Not really.
Died to board pressure.

If you don’t have a board any pressure is enough.

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You should as well mention, that in 80% of the games with Mag against Priest you autowin, because priest does not have enough pressure to win - because you clear the board and OTK afterwards.

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If priest is truly this bad maybe I should try out some standard again.

I love the salty priest tears, though. Kudos to blizzard for finally getting control priest exactly right.

Never said i don’t.

Just said that the actual priest would be just intolerable if it was viable.
Good look playing when you will not have someone to play against.

You likely won’t enjoy it tbh.

Despite Priest sucking, tons of players still play Control Priest which you will hate to play against. But, more than that, you will despise playing against Druid. If you ever thought Priest was a greedy class, you haven’t seen anything. Dragon Druid will just go on forever and out value you. Unless, of course, you want to play Druid. Then you’ll likely enjoy it.

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I just met a “cool” priest deck - I guess it is this one - it is probably annoying AF, because you endlessly fizzle, reno and weapons, which gives you armor and shuffle more fizzles, so basically the opponent just concedes.

Like I did :smiley:

Control Priest # Class: Priest # Format: Standard # # 2x (0) Illuminate # 2x (1) Animate Dead # 2x (1) Crimson Clergy # 2x (1) Fan Club # 1x (1) Flash Heal # 2x (1) Funnel Cake # 1x (1) Priestess Valishj # 2x (1) Shard of the Naaru # 2x (1) The Light! It Burns! # 2x (2) Creation Protocol # 2x (2) Power Chord: Synchronize # 2x (2) Thrive in the Shadows # 2x (3) Holy Nova # 1x (3) Love Everlasting # 1x (3) Photographer Fizzle # 1x (4) Ignis, the Eternal Flame # 2x (6) Thirsty Drifter # 1x (8) Reno, Lone Ranger # AAECAa0GBsugBImyBM/GBazRBdiBBq+oBgyi6AOtigSEnwSitgT52wSkkQW7xwWi6QXt9wX7+AXGnAa4ngYAAA==

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Is it a highlander control thing? I thought from complaints it was like a combo or something.

I don’t mind druid, but I can’t see myself waiting for a highlander deck to do something, either.

Is the new Reno as good as it seems to be complained about or is that low rank players being low rank bad as some have alleged?

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I think highlander priest is more of a meme. I am priest main and I have no intention crafting it.

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Oh, I was asking if the dragon druid thing that out values priests was a highlander control deck because that would be something different from druid.

They typically don’t win out on value, they overwhelm you with unstoppable board states faster than you can recover due to superior ramp and mana cheating.

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Highlander priest as I see it is going for 4 horsemen thing - only 2 minions, Elise and horsemen - play the horsemen, which shuffles 3 of them into the deck and then play Elise and kill all of them in the same turn to end the game.

Basically my experience:
Control priest > value druid (dragon druid)
Control priest < highlander druid
Highlander priest > druid?

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All the dragon druids do. Highlander and regular.

Infinite discounted discovered dragons.
Full board taunt dragons so early aggro can’t touch you.
Free dragons with taunt. Free dragons with taunt and lifesteal.
Second highest mulligan win rate card in the game that’s a ramp dragon on 2.

Seriously, you can’t go wrong playing dragon druid.

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Fact is that currently, at least in Standard, there is nothing that priests do better than any other class, with the exception of symmetrical board clears (which suck). You want to generate spells? Go mage or even rogue. You want to copy cards? Go rogue, at least they get discounted ones. Highlander? Others do it better because they have better tools. Overheal has always been and will always be a clunky mess with too little payoff to be worthwhile. Which matchups are even favorable for priest anymore? Certainly not against other control decks that have actual win cons besides copy x minion 4 times and hope you get to play them before you get smashed. Warrior control decks used to be manageable, they’re not anymore thanks to Odyn smash turns. I’ve been finding myself playing a lot less of priest recently, and I don’t see this changing. Some matchups are just about auto-losses, such as anything mage, druid, warlock, warrior…you get the point. The only ones I can routinely beat are shamans and some flavors of rogue.

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I think thief thing is better for priest than rogue in theory - you copy higher value cards (from your opponent deck/hand) discount it and even steal it from opponent deck/hand, so he cant play it. The issue is, that it is way too slow, Rogue uses it to gain tempo, priest to create resources.

From my experience priest is winning majority of matchups against paladin, against dragon (non-highlander) druid, has decent chance (coinflip) against any DK.

The issue is, that it is autoconcede vs mage, odyn warrior and any other OTK deck, where your only chance is to get insane armour.

plagiarize doesnt discount or the pirate which card copies cards from opponent deck and discount them at the same time?