Bring Back Dungeon Run-esque Solo Content

First off, I am a massive hearthstone fan and have thoroughly enjoyed the last few solo adventures, including Ashes of Outland. However, for me these have very limited replayability compared to the deck-building goodness of the dungeon run style solo content. I find myself going back to Uldum, Dalaran, Witchwood and Catacombs sheerly for the variety in replayability.

I also enjoyed that you used to get quests for this solo content, as this was one of the few occasions where the game would reward you for playing solo. I enjoy multiplayer but it’s nice to take breaks and do something else once in a while.

Keep up the good work devs :v:

2 Likes

If the next one makes it easier to get the SoU quests in buckets, then I’ll be all for it. It’s annoying that unlike the old quests in Dungeon Run, Monster Hunt, Rumble Run, and Dalaran Heist you aren’t 100% going to get the quest in the first bucket for it’s support.

Dungeon Run is such a good framework. I’m still playing the Tombs of Terror solo adventure to 100% everything on it. It’s a good way to play Hearthstone.

3 Likes

10/10 agree dungeon format is 1000 times better than current.

1 Like

What they have right now is good for storylines or earning cards. Dungeon Runs are perfect for creating flexible and infinitely entertaining content. Could you imagine if they incorporated both into one solo adventure?

For more of the story aspect do the thing where the final bosses have more dialogue at the start instead of just having the greetings quote and the secret interactions. You could also add in things like the final confrontation with Hagatha in the Witchwood, and the fight with Tekhan in SoU.

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Yeah, why not also add drafting (style of arena) and battlegrounds to adventures, it would be fun!