Brainless "go face permanently" deck meta needs to go

I have genuinely not been more bored in my life

Protoss CHARGE CHARGE CHARGE CHARGE haHA me go face

I can accept OTK combo decks and such, but this brainless charge crap needs to go, change all of those cards to “Rush”

Also going to add “Face Weapon Rogue” to the list. This deck should not be viable for how stupid it is. Yes, you’re going to say “hehe, put rustrot viper in”

Yeah, and autolose in 5 turns anyway because I didn’t draw it and don’t have 50x taunt minions. Oh yeah, even if I did have taunt minions, the guy is going to Deafen them anyway.

Like this needs to stop.

Bring back board-oriented Hearthstone.

I genuinely don’t care about getting OTK-ed by a combo deck or mana cheats. But for the love god, bring back interaction to this game.

Protoss, especially Druid, is probably the most brain tumor design in a while, obviously following another absolutely stupid meta not so long ago (Tsunami Mage)

STOP MAKING EVERYTHING GO FACE.

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Both of these decks will belong to the past in less than a month. Most of their cards will rotate so try to endure the nonsense or take a break till then. If they replace them though with something similar I am gone aswell.

Decks that kill by round 5 are generally lowest common denominator decks. The boards at that stage are generally undeveloped so the trading needed is very simplistic. For my personal experience it’s a lose-lose because if I die to them I feel like watching the cinema of a highroller and if I pilot them I get bored of the extreme simplicity.

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Or lose if not drawn.

I know where this story ends, everyone who asks for this wants it so they can play a different removal each turn and grab their easy wins.

The game already has powerful removals and other defensive resources that can halt aggresive deck with almost no effort.

The game needs to end somehow so…FIND A FRICKING WIN CONDITION.

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So you don’t want anyone to do any damage to anyone else? Every game will end in a tie?

What’s your vision for win conditions if you don’t want things able to attack hero portraits?

He really really wants Mecha’thun back

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It never left… You still see it in wild legend even.

Win condition: Opponent runs out of cards or give up. What’s wrong with playing like this?

So, the problem in the post is that aggro and combo are stupid cuz they lack “interaction” but the decks that do this win by having even less interaction.

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That is NOT conducive to a model for a mobile game that is meant to be played and finished in under 7-9 minutes total. Make no mistake. HS is a mobile game first but miles.

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Is this a real response. The guy says EVERYTHING should not go face and you respond with asking if he wants no damage to ever be done. I don’t know if you need a hug or a dictionary , I would suggest you find both.

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The opposite meta occured last year with control warrior completely dominating for several months. That was too long, and horrificly boring.

Hopefully if the pendulum swings back the other way they will give us some OTK decks to combat excessive control decks.

In the meantime, may I suggest Zerg Hunter? You will literally roll Weapon Rogue and Charge Druids into a joint, and casually smoke them.

Zerg Hunter

Class: Hunter

Format: Standard

Year of the Pegasus

2x (1) Cup o’ Muscle

2x (1) Sneaky Snakes

2x (1) Spawning Pool

2x (1) Tracking

2x (1) Zergling

2x (2) Birdwatching

2x (2) Evolution Chamber

2x (2) Patchwork Pals

2x (2) Titanforged Traps

2x (3) Nydus Worm

2x (3) Reserved Spot

2x (4) Char

2x (4) R.C. Rampage

2x (5) Alien Encounters

1x (5) Ranger Gilly

1x (7) Kerrigan, Queen of Blades

AAECAd3hBgKOwQbO8QYOqZ8E3+0Fy44G8aUG8qUGi78GzsAG98kGvOEGresGn/EG4/EGqPcGh/gGAAA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

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Current meta is a game of competing your hand and draw with your opponent in early 6 turns. No fun, no techniques. Always lose to highrollers and win easily just because you have better draw. It’s too easy to fall into lose streak without any reason and need to spend effort to climb back after several games. Really bad and boring.

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Have you never read any similar thread to this?

There are players who think not doing anything aggressive is the correct way to play a game like this.

It’s a pertinent question to establish the credibility of the poster when we see responses like this one frequently:

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If you are going to twist what the poster said using quotes you should get better at it.

You post his quote of :

As if this proves you were correct in assuming his post of of EVERYTHING should not go face meant NOTHING should go face but fail to post your preceding question to him which was as follows

Thats called a leading question, you asked him what his version would be of a win condition IF he didnt want damage to face. This question ignores his original post and leaves no avenue to provide answers outside of what you are fishing for. So he answered within your parameters and you then use his answer to imply his original intent by selectively quoting him. Nice Try. A better question would have been “what did you mean when you said stop making everything go face?”. Of course when asked in the correct manner you see how fruitless the question really is as the meaning is plain.

I hope everyone else can see that as clearly as I can that you are making a strawman argument and a a fairly weak one at that. Do better.

Added to that, you also went so far as to imply the English language should not be taken at face value on these forums, and the default meaning behind words should not be assumed. I would say that perspective is the hallmark of someone who is overly confident and under informed. Its must be very difficult to communicate with you, twisting words to such a degree that someone saying everything shouldn’t go face means they think nothing should go face (which would undermine a basic mechanic of the game and therefore should never be assumed as his intent).

I think its safer to assume that when he says he doesnt think everything should go face he means that he thinks everything should not go face. If you are uncertain of his intent you could ask him outright with an open ended question. Words have meaning for a reason and you should work on utilizing them in a more productive manner.

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Selective? I quoted the whole post, it confirmed exactly what I inferred from his original post. Now you’re here acting like something else took place to attack me with no interest in making any actual arguments germane to the discussion.

You understand that any question that starts with “what” is definitionally an open ended question, right? I literally asked an open ended question.

The poster had every chance to clarify their position and explain it, you saw what they replied. Those weren’t my words.

To say I made a strawman out of literally quoting an entire post is laughable.

You should take your own advice.

The belief that every deck must have a “win condition” is kinda lame and weirdly elitist in a casual game. Personally, I just want to play cool, interactive or synergistic cards and have fun. There was a time when you could do that in hearthstone before most games started ending around turn 6. And at one point, the development team was actively removing charge and face damaging spells from play. The pendulum has definitely swung to the other side from there. Decks should have some sort of theme or strategy, but to build around some “win condition” is weird and snobbish (the assertion goes hand in hand with the term “pilot” IMO).

I won a game today because of the ETC molten pick. Was it my win condition? No. Did it win the game? Yes. There’s more than just one way to end a match, and I personally prefer to play for the potential fun interactions.

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The only thing that needs to go permanently is the brain dead do nothing deck

Hero power EMOTE EMOTE EMOTE waHA why me die me do nothing why no work

Yeah and do nothing for 5 turns and expect to win because I expect my opponents to also do nothing Oh yeah even if I do live past turn 5 I still am doing nothing for another 40 turns.

Like this needs to stop.

Play decks that actually do something and not let the opponent have free reign.

I genuinely don’t care about control deck that do something. But for the love of god don’t use fatigue as your only win condition.

STOP TRYING TO FORCE A FATIGUE DECK WHEN EVERYTHING SORCERY SPEED

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You can’t change charge to rush, Zealots have charge :smiley:

Well…

You not need 30 turn games to play like that.

Maybe 2/3 cards buffed but not the game to be a pure snozefest.
In fact we already had stuff like cyclone mage that was a overall good deck who did put wins by Just finding it randomly during the match with isn’t even that easy because the answer on How to Win isn’t always clear.

Guess what ?
The same people like you did still mad “because rng”.

I Just think that the “hardcore casual” as i calling the player who needs to brag about how casual he is. Is also Impossible to deal with design wise.

That because the statements of that type of player are contradictory over time.

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