Boring game and without balance.. while players copy decks

Many players write ’ too many rogues, mages… Yes they are right. But why this happens_ Cause players used to copy decks. They dont think if exists other decks. They just copy. And its not about balance. When people mistly havnt try totaly some cards. How people can say that there is no balance, game is broken, when people by their own brake the game by copying. People just dont try other thibngs, when they saw 1.
While people continue copying decks, always there will be not balance and it will be boring. All depends on players and their understanding.

3 Likes

People dont want to spend hundreds of hours optimizing a deck when theres others that have already done the work.

If you want to fix your car, do you take it to a mechanic or pop the hood and poke around blindly?

3 Likes

You know as well as I do that there is far more people in the world willing to and even eager to do the latter. Also mechanics are expensive. Perhaps not as expensive as buying a new car or the cost of what poking around blindly will end up costing. But any up front cost is a barrier to the option as compared to the other not having that barrier.

Netdecking has that built in upfront cost too and just playing the game itself doesnt. However it seems many are quick to spend that upfront cost (whether it is dust, gold, packs, irl money, integrity, etc) to build netdecks instead of playing the game, without the upfront cost and organically fine tuning their skills in deckbuilding and playing.

The OP has a point as do you. Its a matter of Do I want to Play to Win or Do I want to Play to Get Better? Sometimes these can overlap, there is that small concession, however preference will ultimately decide one or the other and not usually both.

Some want to experiment. Some want to build wierd decks. Some are good at building decks, others are not. Some dont care about fun meme decks and want an optimized efficient deck and dont care for poking around and swap cards.

I personally like fun decks but cant build one from scratch and despise the lazy designed combo decks so i often end up with stuff like control decks (bdk, priest, rommath mage) or somewhere in between like plague dk. Rarely play aggro although i could and have in the past as i dont enjoy the playstyle although Patron and bomb warrior had some appeal. Completely despise otk and combo decks.

No, the problem is definitely with the game’s balancing rather than with players netdecking. I’ve played other dccgs where copying a deck code is a feature (it’s a very common feature), and the more balanced ones tend to have a lot more deck variety.

Also, the extent to which HS players actually netdeck is greatly exaggerated. Just because they’re playing a meta archetype doesn’t mean they netdecked it, it’s often not hard to build (the archetypal packages tend to build themselves these days). People who want to complain about netdecking try so hard to prove themselves right and so little to prove themselves wrong (e.g. “look another rogue, that means it’s another netdecker”).

3 Likes

It is also hard to experiment with decks when people don’t have full collections. They will only be able to craft 1-2 decks for a given period of time

Don’t mix people trying to get better with you.

Meta decks are for hearthstone what books are for academic subjects.

People who don’t even study what works have no business criticizing people for copying.

Get out of the high horse.

1 Like

I can’t believe we still complain about netdecking in 2023.

5 Likes

With the powercreep the game has reached, you simply can’t create your own deck and expect to go above 40% win rate.

Blame the developers for reaching the game to this state, not the players.

2 Likes

I think you can. I netdeck mostly after I haven’t played the game for a long time and don’t know all the cards. If we talk about standard ofc, for wild making your own deck is harder because there are so many more cards to play with.

I don’t think so.

You just get run over by Meta decks, until you say enough is enough and go netdeck yourself.

I play my own decks mostly and climbing. Even the decks I netdeck I change, because those people make those decks for specific ranks. As weird as it sounds something that works at high legend might not be as good at diamond (sometimes).

I’m actually having fun because I DIDN’T buy the xpac.

It’s kind of fun grinding and making “pseudo hot decks”.

For example, I don’t have all the cards for the Magnetic Rogue, but I made my own version based on your contemptuous “other peoples decks” and I’m having fun with it.

Of course people will always play FOTM and I hate being restricted to…

“YOU WILL PLAY THESE DECKS AND YOU WILL USE THESE CARDS”

That’s no fun.

1 Like

Good things there’s a large player base that play what they want and still make legend each month. Copying a deck is only 25% of the equation to win with the deck. You are missing the other 75% to be successful with it.

Bold of you to assume we know how to open a car’s hood.

You don’t need to copy a list to figure out how you need to build rainbow mage. It literally builds itself. Throw in sif, a bunch of card draw, as many of the best spells of each school available to you, and a bunch of card draw. Literally no room for experimentation.

well if you are from my generation we took apart a car engine for fun on a Saturday afternoon and reassembled it after cleaning it and replacing parts. You can still do most of that today even with all the chips in cars. It’s all a matter of what you think is important to learn as you go through life.

Balance these days are hard to do. Trying to not kill the card itself while making it not look horrible.

Players can not afford to try out everything they would like. So they copy decks and play what everyone plays and what works.

Then blizzard nerfs some cards to force players to play something else but with every cycle of nerfs the player base dwindles because some players can not keep up. And it doesnt even solve the problem because the basic economics still go and people still play the same decks because they cant afford anything else. Even more so after the first cycle of nerfs.

Then a few more cycles of nerfs follow and then its new expansion.

The way blizzzard monetizes this game actively makes the game worse for all players. Much worse actually. Because it heavily promotes this mono gameplay without much experimentation from the majority of players who play on a budget.

Monetization comes before the gaming experience. Which is the main reason why the gaming experience is bad.

This game would be so much better with a subscription model. Then powercreep would not be needed either and blizzard would have way more flexibility with removing or nerfing outlier cards. Because they no longer would be needed to force sales.

Some players say we should be gratefull for whales allowing us plebs to play for cheap.

Its the opposite for me. The existance of whales make the game worse for everyone. Its their pressence that drives this monetization model.

I call moonunit m8. Premium service for only 50 pax