Bleeding Heart trinket is so insanely broken on its own, let alone with Recurring Nightmare. It is such an infuriating combo to go up against, it’s nearly unbeatable, and the animations take so long, that our turn gets skipped, and we go immediately into the next turn’s combat. This is broken and it needs to be fixed. Why is Bleeding Heart a LESSER trinket? Why does it both summon something AND put it in your hand, creating an insane amount of value. DEVS, WTF were you thinking?
That’s not a bug, that’s a design choice.
If you want to give your opinion you should post that in the multiplayer forum
not a bug, working as intended