we have 43 quest rewards in the game right now, 17 of them are useless…
it sucks to have 3 discover options,should be 5 or 6!
conditions to finish the quests are so bad unbalanced… sometimes you can finish it in 1 or 2 turns, next game you have the same quest and you wait for like turn 11 
thats why trinkets was much better, less trash and not forcing me to play 10 demons while im going eles or whatever
The whole format is junk because the designers are idiots. They have useless minions on upper tiers just so that it has junk to give people when they discover. I’m completely convinced it’s rigged by what I’ve seen in my almost 6000 hours playing.
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true i agree the whole game is rigged rng is never random in this game
6846hrs here btw 
They are meant to be unbalanced,
typically you get easy one based of what you allready have, that offers little reward a medium one on difficulty/reward and a hard one that wants say play 10 undead/demons whatever you have none of and get 7 tavern spells cast per turn.
Remember. The more starting armor your hero has the easier it is to complete your quests. Heroes with low armor and great HP’s are saddled with nearly impossible to complete quests unless you know how to leverage your HP.
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Righteous Charge needs to be removed. It’s guaranteed top 2.