Battlegrounds turn timers are now WAY too short

Going from +3 min shop phase to 1 min shop phase.

First game today I played mech. By the time I played all my magnetic cards I had 10-15 sec left to spend my 20 gold. Doesnt make sense going from one extreem to another. Tho I rather fall asleep during shop phase then not having enough time to play the game.

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See? Just like I said last week!

So glad I noped out of that mode with all the complainers it brings.

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It’s a joke throw away mode. You should be happy they still acknowledge it exists.

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That’s not a game design issue. You had a choice to have a large bank of gold and you took it.

Better players literally don’t use resources for more gold if they don’t want more gold.

Wut. The best games in the world have the most complaining because they are extremely popular. You should had seen the insane whining when WoW was at its absolute heights in TBC and WotLK.

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Duos is equally competitive to standard battlegrounds ( which is relative considering neither are particularly viable from a professional level) but at least twice as fun and engaging. No reason not to get the turn timer right.

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Yeah i remember when players complained so much about pawns moving two spaces they added en passant.

And also when five cards in hand was too op they made hold em so everyone could play.

Dont forget about all the nerfs to american soccer because goalies were to strong for the meta.

Lmfao

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The ONLY time it has been equally competitive is when all the players in the lobby are on voice coms or in the same room playing in a tournament. If you just play casual with someone on voice chat you should be getting 1st place nearly every lobby without question.

FYI Lobby legends was a thing and had 5 times the viewership that even constructed worlds had. It was a highly competitive mode with a great format and rules set. They only got rid of it because of losing China pretty much the same reason Standard got so scaled back. I am hopeful they bring it back this year or the next as it was a very competitive format.

That comes across selfish. Not everyone has your abilities. Also the opponents may be on VoIP too.

Maybe but not likely. It’s also not selfish. It’s called being realistic about your player base. You can come down off your mountain any day.

You are talking to your mirror. You are telling people they must always win if they follow your advice. You don’t even see not everyone can even learn.

That’s pretty elitist, and myopic.

That is not what i said. I said that without Voice coms you have no real chance of beating players with Voice coms. Where did you get that notion at? Oh yeah that’s YOU saying it since EVERY post you make you are ALWAYS right. You have never once said you are wrong.

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It had views because it was fun to watch, not because it was “highly competitive” i watched the bg tourneys. Rng was a huge factor and the system they use to determine the winner is as good as it can be, but shows the flaws in trying to make bgs competitive.

Anyways there is no reason to not support duos and that was the main thing i was adressing about your post calling it a “throwaway” format…

I mean they could do a duo tournament that is just as competitive as a solo bg tournament anyway xD

They have done Duos tournaments and ALL the players were on comms. It wasn’t bad but they needed to add some rules that certain players were not allowed to be grouped or they would just stomp everyone involved.

that’s because that’s exactly what it is. It’s pointless to play without Comms. If you play with comms you stomp everyone else not doing that because of how much communication is needed in Duos.

Players who still think RNG determines the top 4 still don’t understand BG’s. If it was an RNG game as you say then anyone should be able to rise to the top of the ladder through sheer random luck. That’s just not the case though. The best players always rise to the top of the ladder each season.

I will grant you at the beginning of the Anomaly season RNG played a huge factor in the game and even the best players were being held back. However, they patched out a lot of the hero combos that were unbeatable with specific anomalies. Now it’s not nearly as bad and there is far less extreme high roll hero plays.

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It is arguably more enjoyable than standard at the moment.

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This i will not deny. As bad as it was at the start it has gotten much better in this anomaly meta. Standard to me is nearly unplayable outside of 1-2 decks.

I mean on ladder you can play around bad rng by going for top 4 and then pop off for first when you hit. There is skill and other factors at play, but climbing on ladder requires knowing when to all-in or when to tempo through a game.
in a tournament you only have a limited set of games so even the best players are susceptible to having a bad stretch of tavern rng.

When i say rng i mean specifically tavern rng and triple discoveries. Not the rng of the battles.

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It’s all RNG and it’s still more interesting to watch and see how it plays out than a constructed tournament. It’s even bigger in TFT. Their tournament scene is massive and has large prize pools.

well said, and if you are on 20 gold that’s part of the fun you’ve invested to get this point and then be robbed by short time

agreed. no time to do anything, especially late game. pirates and naga have been really rough