[Battlegrounds] Too many "end of turn" effects?

I had golden Drakkari enchanter (end of turn effects play 3 times), and 4 golden Charlgas. The game disconnected at every end of the turn. Looks like the 24 Charlga effects were too much for the game client.

Disconnecting every round prevents me from seeing my enemy boards, and adapt my strategy accordinly.
Luckily, in this specific case, minions getting more than +100/+100 in stats every turn was enough of a “strategy” to win.

Single Drakkari enchanter + golden Charlga + 2 regular Charlgas were working without disconnecting.

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I landed on this thread while googling for my issue. I had a similar setup with golden Drakkari, golden Charlga, and Bopper as well.

In my case, when the first disconnect happened, I was waiting for almost a minute in front of the reconnecting dialogue. Then, I figured, I should try to exit the game and quickly log back in in order to speed things up.

Alas, when I logged back in, I had left the battlegrounds and taken the last remaining rank from the game (3rd).

To be fair, it feels like walking on eggshells when one accumulates many end-of-turn effects. That does spoil the overall experience of the game.

Yes, in the final stages of the game, with mechs or quillboar and end of turn repeats. Every time, kicked out and ages to get back in. If you have won the round you usually get back in with loads of time but not always. Once it happens, it keeps happening.