Battlegrounds - Elementals and Mechs too good?

I feel like there is far too much power in the corner of elementals and then a close second to mechs, and all other lobbies have to work significantly harder to keep up this season.

Now, I’ve seen some really interesting builds with the moth and undeads, and other things. But raw elemental lobbies almost always seem to win via end of turn effects.

I feel like other lobbies need a little extra love right now to keep up. Quilboar, for example, could use a little love with buffing their blood gems earlier, and why nerf bleeding heart when it would’ve been a proper balance for undeads this season?

It really doesn’t feel like there is any real internal testing before these updates go live.