I always thought that the randomness in Battlegrounds in not true RNG. There seems to be certains algos and modifiers driving this.
I can see this clearly in the Trinkets : if you haven’t noted, the trinkets will adapt to the choices you make, and you are more likely to get certain trinkets based on what you play.
So what other “rng modifiers” exist in the game? Is there info on this somewhere on Blizzards web page? Did they ever mention any info on this?
If not, I think they should publish this.
For instance, what prevents them from giving you bad champion choices after a win streak to frustrate you into buying the season pass? (4 choices instead of 2)