That in itself isn’t a bad thing. It’s not like every client is equally profitable. Heck, some clients may not even allow a business to break even.
Or a business may just purposely incur some losses here to make money elsewhere. Like… casinos may pay to have buses ferry people to their location for free. Who knows if all the people will gamble. I’ve only went to eat (and I’m not sure how profitable restaurants at casinos are)
If anything I wish the “you don’t have to pay out of pocket but still get some level of service” model gets applied elsewhere. Say… health care.
The issue is more on the gambling/addiction aspect.
Murlocs have been struttin around mostly naked for years. Bliz is a very perverted company
The F2P business model has really devolved into unregulated casinos.
Actual casinos are heavily regulated. Just the fact casinos are forced to make it crystal clear they are casinos and have to have a gambling license to even be a casino is significant. To operate a casino you have to abide by tons of legal requirements.
Games don’t even need to make it clear they have gambling like loot boxes in them. It is done completely unregulated and even involves minors, which is just insane to me. And the fact literally anyone can just distribute these games with 0 legal requirements if even more insane.
It was Blizzard developers, including Hearthtone devs, who started arguing about Baldur’s Gate 3 on Twitter, like Blizzard’s Chris Balser. Blizzard argued players shouldn’t expect this type of game from them, and that it was an anomaly. We didn’t start the debate, Blizzard did.
We are discussing gaming monetization models and technically any game follow one including hearthstone. So it isn’t really dificult to see how we got here.
It is not bad but still very linear as you will realize soon enough. The game is actually very small and very contained.
Personally, I find the 5th edition DnD to be way too simplistic… I had way more fun experimenting and trying things in the Pathfinder last two games ( which are not perfect either … )
But in BG3, you can spend hours selecting the salami you have between your legs ( I guess that makes it more RPG than Pathfinder haha
I already played through the early access twice and I thought it was pretty huge and excellent. There is certainly going to be more added to it later, I’m sure. But the game is definitely already packed with 100s of hours.
I love the DnD ruleset. I absolutely hated Pathfinder games more than anything else. There’s nothing I hate more than playing a game, getting 80+ hours through and then it will get to a point where you can actually lose the entire game and must start from scratch. Atrocious design. AND, it was extremely difficult. I hated it and I tried it 3 different times, and all 3 times my kingdom would fall no matter what I did. There’s no way I’m restarting a new game to try it all over again. It’s like you had to be extremely familiar with Pathfinder ruleset in order to be successful.
That’s why I love the DnD rulesets better. They are way easier to understand. The one beautiful thing about BG3 is how easy it is to understand what spells and abilities do. They really nailed it with the descriptions. Descriptions in other games are way too vague (like in Pathfinder and Pillars of Eternity, for example). BD3 lays it out in a way that is completely understandable. How many times you can use an ability, when it refreshes, range, time, how it works, it’s all perfect.