Orgozoa:removed or give the effect a delay of one turn.
its a 5/9 that discovers a naga right away. The naga then also gives you a spell which is not only pretty valuable but also has synergys on its own.
If you compare that with elemental gini at 6. This is a 4/5 on the board. It has to die to give you a card and then you get a random card (which is far far worse then a discovery) the next turn. The card you get doesnt generate more synergies with spells.
I mean, if you compare it with tender then jini should be a tier 4. Dont even get me started on lil rag.
This is actually a huge issue.
Bg is not like constructed where it is fine if a hero is unbalanced. There is still 8 heroes left and the gameplay itself does not suffer from 10% or even 20% of the game not beeing viable. The hero will simply not be played and that doesnt really effect the gameplay in individual matches at all.
But this is very different from BG. In BG having 20% of the game not beeing viable ( or overpowerd and making 80% of the game not beeing vaiable) is a huge issue.
The tribe that is bad will simply not be played but contrary to constructed this actually has a huge impact on the gameplay itself. Because contrary to constructed where the bad hero simply goes AWOL the bad tribes in BG are pressent and in the shop every lobby that you play. It does effect the gameplay itself so not only nerfs are needed but also buffs. (in all fairness,blizzard did attempt to do this for 2 tribes and they did a pretty good job with it. It still leaves some other tribes though).
Balance between the tribes in BG is far and far more important for the gameplay then the balance between different heroes in constructed and i hope blizzard does realize this.
Siren could go to 4 or the interaction with critter,athissa should be adressed in some way. (make it less powerfull)
i think these 2 nerfs (orgo adressed to make the power levelling more risky and siren adressed because its to easy to find them) would go a long way already.
Naga are easy to find in general it seems,mostly because of orgo. Thats why every naga comp has several goldens,the cards are all easy to find. Naga also have redundancy. If you dont find the prime scaling card lesser options of scaling and effecting combat will still do pretty well and give you some extra time.
Contrary to other tribes where the key scaling cards seem much harder to find and which have little redundancy build in that you could fall back on to buy you some extra time.
Thats my feedback and that is how i would try adress naga in BG for now. They should change as little as possible because naga is pretty awesome.