I’ve selected some cards that are extremely OP and that are breaking the rankings. I’ve made some suggestions so that the meta doesn’t become completely dominated by mages and warriors. I hope that the team responsible considers these changes, thus aiming for a more balanced and fair game.
Tsunami - This card is completely changing the game since it is played on turn 5 and costs 10 mana. My suggestion:
Before: Summon four 3/6 water elementals that Freeze. They attack random enemies
After: Summon three 3/6 water elementals that Freeze. They attack random enemies
Surfoctopoda:
Before: 5/6
After: 5/4
New Heights - This card allows the druid to gain almost twice as much mana as his opponent. It’s broken.
Before: Increase your mana total by 3 and gain an empty Mana Crystal
After: Increase your mana total by 3
Safety Goggles - Lots of armor for only 2 mana
Before: Gain 6 armor. Costs (0) if you have no armor
After: Gain 4 armor. Costs (0) if you have no armor
Test Dummy:
Before: 4/8 cost 6 - Taunt and Deathrattle: Deal 8 random damage
After: 4/8 cost 6 - Taunt and Deathrattle: Deal 5 random damage