Astral Automaton nerf

Please let Astral Automaton be weakened in wild, specifically the priest has an easy win with it because it is cheap and can create a lot of copies of it and the field is already unmanageable in turn 4.
I recommend that it cost 2 or 3 mana and its values ​​change to 1/1

This part is already its starting value n also the boost for each previous Automaton.