I must confess, your replies today have been full of insight
And yet still, somehow, there’s a gaping hole in your logic
You CANNOT avoid rewarding badly constructed decks because as soon as you manage to design a truly perfect and fair meta where decks are balanced all across, then what’s gonna happen is that someone is going to make a very bad deck with extreme focus on something which counters those balanced decks, and it’s just a race with no end in sight.
Fixing the problem creates a new one, every time, welcome to life design 101. I don’t know a lot about card design, but this is a universal property of every complex system, which this game absolutely is, from a strategic perspective at least.
Sure, balance the game. Sure, give us disruption. Give us everything and make it look fair.
But in the end, it will just change what used to be the game’s weakness into another.
EDIT: people have a bias towards status quo, in general in life. This is why. Because deep down, in their amygdalas and hippocampuses, where the oldest part of human brain resides and stores our most primitive and basic instincts, they know that changing things just makes your problem become less known.
Every country and language has multitude of aphorisms to remind us of that:
- better the devil you know, than the devil you don’t
- why fix if it aint broken
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here you can just keep adding those as you remember them, and I assure you, you will stop breathing way before you found them all, that’s how basic this knowledge is. We are born knowing it, literally.