I’ve found the game a lot more fun when you don’t have to deal with playing around those god awful secrets. “is it a counter spell? is it a mirror image?”
Nah, ill take the rating hit.
I’ve found the game a lot more fun when you don’t have to deal with playing around those god awful secrets. “is it a counter spell? is it a mirror image?”
Nah, ill take the rating hit.
why concede to a free win?
I’ve considered autoconceding to Warlocks, as in both Standard and Wild the decks I like are often helpless against them, but usually I just bear it.
LoL… there is a reason its called “secret” - and they are incredibly easy to play around in most cases… unless you really don’t know how to play
I concede as soon as I see a secret when I’m playing ranked. I don’t care about how many stars I have and usually stay at the rank floor anyway. It lets me play random fun decks instead of the meta decks I don’t enjoy. It’s not that secret mage is broken, it’s that I don’t want to be bothered with it.
I do the same with priest and res effects. Those matches bore me so why suffer through them?
If i auto concede to mages its because playing mage myself and i dont mirror matchs for most decks at all (odd pally is one very few i actully like the mirror match)
ELse if i do auto concede its priest, cause ive never liked playing vs any slow/combo/control priest ever at all.
So you have more fun when you not have to actually think?
Interesting. Count a little more.
Mages? Really? I get maybe doing that in wild but definitely not in standard
Think? This is hearthstone. Half the crap in this game is RNG. Avoiding secret mages is a blessing to myself to not be at the mercy of the BS RNG guessing game that is VSing a mage. It’s just not fun. I have no problem with any other class.
At least in Standard, i can handle secrets.
What I cannot handle is:
Font of power into Apexis Smuggler into Secret into Magic Trick into Primordial Studies into Malygos into Eye of Cthun into frostbolt + a Pyroblast from Raid the Sky Temple
Secrets aren’t RNG. They’re also not really a guessing game as you can test them. This is doubly true if using a deck tracker which can show you what secrets are still possible.
That said, I also hate facing the cookie cutter secret decks and concede rather than be bored and annoyed.
Maybe not RNG exactly but they’re still this mysterious trap we’re forced to throw away cards just to test. And when a mage is discovering spells/secrets throughout the game it’s pretty hard to predict what the secret it. Playing a mage who has the ability to throw a secret down every other turn. That’s terrible and not fun.
I generally auto concede to Priests. Too slow and too much.
Yo, I use a deck tracker to list out the absurd amount of secrets there are now and it’s helped me learn to deal with them a lot.
I sometimes concede when I see an aggro DH (doesn’t matter if wild or standard). Feels like pve…
The only requirement needed to beat them is the ability to not play into their secrets. I often fake signpost / telegraph what I’m about to play next and let them waste a turn and mana countering something I’m saving up for a couple of turns down the line, deathrattle minions come in useful, as do clearance battlecry minions and a brain.
Honestly I don’t see what the fuss is about.
Complainers want to auto play their cards and not invest too much deliberation.
Folks are getting weirdly defensive and salty about conceding to a deck or playstyle. Sometimes I auto concede to a spells only mage cause the randomized spells can be backbreaking and annoying. Sometimes I don’t for other reasons. I don’t judge anyone for conceding to my StealYurGurl priest, its much more fun for me to play than it is to play against. Hell, I concede to most priests while priest is like my 3rd most played class or something. It has nothing to do with win rates (I think I’ve won a majority of my priest matchups just by virtue of experience, if I decide to play), just individual fun at that specific moment. Chill, y’all.
It’s usually quite obvious which secret has been deployed past the first one. The board situation and the point in the game usually gives you strong clues.
I just beat a secret mage. It was boring, but not difficult.
I will tell that you I refuse to play against priests and just walk away from every one of those.
I concede most against priests. if I get a sick draw I might try to burn them early but otherwise I move on.