Any tips how to beat Blood DK as ping Mage?

Which cards add to deck? I have 0% win chance, against as everybody says OP ramp druid i have more much better chance againts the blood dk :frowning:
I have 40version ping mage:

2x (0) Flurry (Rank 1)

2x (1) Shivering Sorceress

1x (1) Sir Finley, Sea Guide

2x (1) Wildfire

2x (2) Amplified Snowflurry

1x (2) Astalor Bloodsworn

2x (2) Solid Alibi

2x (3) Arcane Intellect

1x (3) Brann Bronzebeard

2x (3) Frostweave Dungeoneer

2x (3) Nightcloak Sanctum

1x (3) Prince Renathal

1x (3) Rustrot Viper

2x (4) Cold Case

1x (4) Commander Sivara

2x (4) Deepwater Evoker

2x (4) Reckless Apprentice

1x (4) Varden Dawngrasp

2x (6) Blizzard

2x (6) Grey Sage Parrot

1x (6) Theotar, the Mad Duke

1x (7) Magister Dawngrasp

2x (7) Mass Polymorph

1x (8) Mordresh Fire Eye

2x (9) Rune of the Archmage

I would suggest either go full Kel’Thuzad or get rid of the Cold Cases. And I feel Theotar is unnecessary in the current meta.

Deck change A (Full Spooky):
-2 Mass Polymorph
-1 Theotar

+2 Deathborne
+1 Kel’Thuzad the Inevitable

Deck change B (more mana cheat, big taunts for late game):
-2 Mass Polymorph
-2 Cold Case
-1 Theotar

+2 Arcane Defenders
+2 Siphon Mana
+1 Lady Naz’jar

Deck Change C (Add Arcane OTK-type potential)
-2 Mass Polymorph
-2 Cold Case
-2 Frostweave Dungeoneer
-2 Deepwater Evoker
-2 Shivering Sorceress
-1 Theotar

+2 Arcane Bolt
+2 Magister’s Apprentice
+2 Mana Wyrm
+2 Arcsplitter
+1 Multicaster
+1 Aegwynn, the Guardian
+1 Vexallus

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