Trying my first 50 games as mage. I do not have Sif.
I don’t see may positive things about Mage mentioned often.
Trying my first 50 games as mage. I do not have Sif.
I don’t see may positive things about Mage mentioned often.
Burn spell mage is about as good as it gets. Solid deck for climbing and pretty cheap for crafting
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Thanks!
GOnna try it out tonight.
It has one legendary, Infinitize the Maxitude. Don’t craft it if you don’t have it. It’s nice but not completely necessary
Im playing Reno Mage with decent results, but that deck has a lot of legendaries in it.
I have two versions, one is the Excavate kit and the other is the Dorian kit which I havent used much. I’ll post the deck codes later.
I’ve been messing around with some home brew Reno mage. I like it better than spell mage because it has a bit more staying power. Nothing like snapshotting Reno or Yogg and playing them twice.
The thing with reno mage is that It does everything mage does but bad and gain a little more survivability. It isn’t a bad deck right now but is redundant to play.
And it isn’t like blizzard does not know the issues with the class.
It’s just that spell mage player is the hearthstone equivalent of a drug addict. Blizzard knows the class not needs to be good to see play and even will reach ridiculous numbers if it gets.
Better just do something else like playing other game while the spell mage trend continues.
Skiz is right. Burn mage is great. Don’t bother with Reno.
Reno is the poster child for everything wrong with HS.
Ok here are my two Reno Mage decks.
This first one with Excavates I’ve had good success with against other Renos (esp. Priest & Shaman), I’m 50/50 vs Brann and struggle vs handbuff (DK or Pal versions) and token. I dont have Fizzle; Card Grader would instantly go out for it.
The idea of the deck is to use “face” spells as board clear early and mid, and into the late game use Kalecgos to get 0-cost Sunset Volley ready for Galactic Projection Orb. When you get a chance with a clear board, GPO will hurl a hell of a lot of dmg to face. The downside is excavates count as spells so it can weaken the RNG of your GPO.
Very important to use your discount discovers (Glyph, Infinitise) to get face spells, e.g. 7-cost Firelands Portal discounted to 5 will still vie with Flamstrike for the 7-cost RNG spell when GPO is cast, same if you discover discounted Fireball or Molten Rune. One is trying to limit the RNG choices to face spells for when you finally cast GPO.
It is possible with the Excavate package to also drop Rewind for Stargazing. Stargazing can be used to tutor GPO out of the bottom of a bad shuffle (it is Arcane), and with Excavate RNG one can use Pouch of Coins the turn prior, Coin, Coin, Stargazing + GPO for double face dmg, usually lethal.
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I havent road tested this second Dorian version yet, but I’m toying with ways to use Tradeable cards (incl. Snake Oil) to get easy draw for Dorian, the goal being to copy some of the more clutch minions like Sleet Skater, Khadgar, E.T.C., and so on. Otherwise plays the same way: use your face spells as clear to “load” your GPO, Kalecgos for 0-cost Sunset Volley and then GPO when you’ve got a clear board to go face.
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I usually dont run Rat in Mage due to inability to clear an unintended Titan (unlike Warrior, which has several cheap ways to do so). The excavate version’s 1-cost Titan can sometimes turn a game, but it’s usually the crappy rogue Mech… sigh!
Nor do you need a fair combo card thats 1 Dirty Rat away from killing your only gameplan.
Waste of dust, her and any other legendary on that deck.
No Minion Mage with a focus on burn is the way to play the class for you, you dont even need Epics for that deck to work( Primordial Glyph is free from the core set).
You have a deck that can take you to Legend with a ridiculously low dust investment ,the perfect deck to start your Hearthstone journey.
i highly doubt it as the whiny masses start to whinge and complain the second mage gets something that’s powerful enough to hold its own, and then blizzard come along with the nerf hammer and screw it over completely.
There’s a decent number of mages in top 1k
Spell mage and Rainbow mage about in eqal amounts
Sif is not that good. No minion Mage is where it’s at.
Why does nobody play Sif anymore?
When you nerf something from 0 cost to 1 you’re nerfing a card by N% of it’s cost.
And if someone wants a dumb combo they can just go to DK or paladin handbuff decks.
Basically the nerf to snake oil was that dumb despite of whatever some people here tell you.
because blizzard sped the game up so fast that unless you’re getting wins by turn 6-7 you’re doing it wrong, it’s the same every single expansion cycle, introduce a control/combo play style that works for a few months while the game is slow enough, then add new cards that speed the game up so fast that the old control/combo decks no longer work, it’s such a boring play style, and is just unfun to play against.
To add onto that after playing something for a year people get bored of it, plus losing arcane bolt or whatever its called and the 0 mana thing from the 2/2 really hurt the damage output, especially with warriors being able to go up to 80 armor pretty easily and being 25% of the game most of the time.
Miracle Saleman’s Snake Oil got nerfed, thus making Sif Mage’s burst potential much lower.