So, because I was just surveyed about the new season ‘spiral getaway,’ crap, I was thinking about improving combat sequensing in the game.
I have made this suggestion before, and it sold another knock off game within a year, so… Here goes!
What about animating combat so that we get to see a sample of what actually happened on the battlefield ( instead of watching a boring, pinball game, with circles knocking each other about )?