Anachronos + Colossus+1 bug (bugged mechanic) 2

Hello.

Due to the fact that my previous post was lost somewhere in the depths of the forum, I decided to add it again and this time perhaps more people will pay attention to a serious error in the game.

I don’t know how such a bug could be overlooked, but it exists and is very problematic, although I won’t say if it appears on my side it is quite helpful.

Namely, after using the “Anachronos” card that sends minions into the future cards that are “Colossus+1”, when they are returned to the table, an additional colossus with no “buffs” like “divine shield” “taunt” appears
I noticed this error because I play with “gigafinn” and I saw this phenomenon with the opponent with the card “the leviathan”.

So to sum up after playing a colossus+1 card and later enemy casting a “Anachronos” on it, you make a “colossus+2” by simply duplicating the “adjutant” minion.
After playing the “Anachronos” again on doubled colossus, it becomes a “colossus+3”, creating as many as 2 duplicates of the “adjutant” minion.

It is very possible that this applies to a wider pool of cards.

Please look into this practice and fix it as soon as possible because the gameplay is insensitive.

When a Collosal minion enters the board, it summons its extra minions. So, with Anachronos, the minion returns to the board and summons them again, even if the originals are still there.

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you don’t understand, after the dragon sends the colossus +1 into the future after returning instead of 2 minions there are 3 of which the 2 are the one that is an extension of the colossus.

this extra colossus is also bugged because in the case of megafinn there is no taunt.

Yes. Anachronos sends both minions to the future. And when they come back, the colossal minion enters the board, and thus summons its +1. The +1 isn’t a battlecry, it’s an effect. It doesn’t just happen when you play it, but also when you summon it some other way.

The no taunt thing, however is a visual bug. The minion still has taunt, it just doesn’t show it.

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Are you sure it’s just a visual bug? I haven’t been able to test it in practice, well, if you’re right, we just have a visual bug.