All classes near 50% winrate because RNG and card generation make everything a coin flip

Rogues finding rattle-gores and deep-freeze (steals and copies other classes cards)

Priests having endless card generation and combos…(steals yours cards)

Mage ‘discovering’ a zillion random spells, evocations, Solarian Primes, and 8 drops…

These classes are only viable because of the 50/50 of the RNG within winning them the game.

DH, Hunter, and Paladin are ‘fair’ and predictable classes that are only viable because their power level has been overcompensated to be relevant in this casino meta.

Every other idea or ‘would be’ meta-breaking deck can’t be relevant because the ‘discover’ and ‘rng’ of 3 meta classes would just bully it out with sheer value and unpredictability.

So we’re all stuck in this casino meta.

Play a casino meta class or play an overpowered ‘fair’ and predictable class.

There’s little to no room in hearthstone for anything innovative and therefore the meta is incredibly stale and no one can find anything new to work.

The best you’ll get is a ~50% win-rate which is just the same as the next deck.

Our only hope is to hold out and hope the next expansion can redeem and salvage this dying game and the horrible direction it’s gone in.

0 strategy…just a dice roll of whether you’ll go on a 10 game losing streak or 15 game winning streak from day to day.

I miss the strategy and the skill that used to be in the game…might just quit for a couple years (again) if this next expansion does nothing about the real issues at its core.

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“All classes near 50% because RNG and card generation make everything a coin flip.”

Thereafter, excludes all but three classes as being primarily RNG-based. :thinking: Sorry… I had to point that out.

I nevertheless agree wholeheartedly with you. There is quite a bit to be redeemed, alas. Perhaps, too much for one expansion to fix. A lot of nerfing and editing is required.

Strategy well in some essence is still in game and its called arena.
Join me there and wait for the storm to calm down :slight_smile:

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These are the primary RNG classes, unless you include Shaman but no one plays that class.

Stats back me up, most every class is around 50% with the best decks being slightly higher.

Yes, but do all classes possess decks around 50% because of RNG? You answer this as no and state most classes are not.

Don’t worry. The points you make are still good ones. I just had to pick on the title.

Yes, but do all classes possess decks around 50% because of RNG? You answer this as no and state most classes are not.

Overall yes, but only 3 employ RNG to be viable at around 50% WR

That’s what I am saying. :blush:

Yeah, currently just above 1k Legend and have no desire to climb…it’s just a constant tilt-fest and roller-coaster of a ride grinding.

It’s much more relaxing doing other things for now…maybe a few quests and watch Master’s tours next weekend.

Never really got into arena but I might do a run if I get bored enough…

The problem with arena is that the only people playing it at the moment are very experienced arena players so someone wading into arena for some casual fun while waiting for the next expansion is gonna get steamrolled

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Yeah I suck at Arena, never play it so I would probably get farmed idk.

I also don’t have the addon so I have no clue which cards are best in arena.

I have to agree.
They already exploited the duel class
Best arena class now is
priest- rogue
rogue-mage

I dont think that you would suck.
I belive you have quite an experiance since you hit the legend few times.
Normal arena will reset in 3 days so do your research and try it out.
It can be very prifitable.
Just dont get too addictive like me. I spend my every gold coin on it.

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How about giving something viable to those classes that doesnt rely on RNG so they actually get consistent wins like in the old days.
Just a crazy idea.

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Yeah the sad part about it is these classes have been shoehorned into the RNG direction because it’s simply the most optimal build for the class.

Priest doesn’t have enough card draw to not run card generation builds.

Mage simply doesn’t have enough tempo or power to be fast enough without running sorc + cyclone etc.

Rogue only has lackey’s and secret package…it’s simply the best they have.

Can’t fault people for running the only viable builds…Devs have been ignoring player feedback for years and now it’s catching up to them.

A bit late tho because a lot of people have already left if Iksar’s twitter post is any indication.

https://twitter.com/IksarHS/status/1313315124048875520

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Don’t forget the rigged card drawing and matchmaking, it’s all made to help enforce the 50% winrate. That never changed.

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Yeah, Kerfluffle came out and confirmed that one. It definitely just makes the whole ‘healthy meta’ thing more pronounced.

50% winrates for everyone…

Isn’t that how every matchmaking system works? Evidently, it’s in such a way that many players climb despite it. Seems to be working?

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But wouldn’t that be a good thing? You would want at best that everything has an about 50% winrate. Is that really the case though? I’m not so sure. I personally just really like the RNG and card generation. It’s not that much of a “coin flip” in my opinion. You still have to make a lot of relevant decisions but maybe in a different way than you would do without all the RNG and card generation. I still think the best solution in this regard would be custom modes where people could for example ban all the RNG and card generation stuff. Because I would want even more of it which in custom modes we also might have some silly option like “Wonderous Wisdomball is always in effect for both players”.

ben brode said years ago and it has been repeated by blizz multiple times, their goal is to keep you at 50% winrates so youll always have someone to be matched with.
and how exactly do they do that? well they say by matching you with an appropriate mmr opponent to attain that 50% goal but in reality we all know youre just matched with someone who counters you hard and will get a better draw. its simple.

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that seems something you pulled from a dark pit your know too well

Arena is more RNG dependent than any of the RNG decks.