Aggro has been Deleted from the Game. More than Ever?

Aggro has been deleted from the game. :face_with_diagonal_mouth:

This feels like the lowest amount of Aggro in a Meta i’ve seen in like 4 years.

Healing/Renathal are out of control.


Control:
Renathal Blood Discover Knight
Renathal Control Priest

Midrange:
Renathal Hollow Hound Hunter with lots of Healing
Pure Paladin with a big Heal from Weapon
Enrage Warrior

Combo:
S’theno Demon Hunter

Aggro:
???
???
There is probably nothing at higher than 0-2% playrate.
???
???


Druid/Shaman/Warlock/Rogue are basically at 0-2% playrate.

Mage maybe reaches 2-5% playrate and people have shifted to Renathal Mage or Defensive versions that try to scrape by with Arcane Artificer until they Deathborne.

Relic Demon Hunter and Frost/Unholy Death Knights have completely vanished. :mammoth: :fire: :fire_engine:

1 Like

Huh?

Undead priest? Enrage warrior? Face hunter? Totem shaman?

There’s like a good 5 more I didn’t mention as well.

If anything, this is the most aggro we’ve ever seen lol

11 Likes

Enrage warrior is. Not an aggro deck

3 Likes

Undead Priest died off after the last balance patch nerfed it. Even more with the Miniset.


Enrage Warrior is Midrange. It doesn’t Aggro people down turns 4-6 like the last expansions that were Zoo-like. Current Enrage Warrior plays out like a Midrange Handbuff deck that kills on turns 6-7-8+.


Actual Face Hunters are probably 0-2% playrate.

There are a lot of Hunters out now, but they all run Hollow Hound. 90% of the ones I played against ran Renathal.

I think VS Podcast was trying to tell the Hunters to not run Renathal (unless I heard it wrong, I was doing stuff). VS Podcast has been wrong about Renathal in the past, they tried to tell people to not run Renathal in Thief Rogue for weeks yet people ran Renathal Thief Rogue the entire time anyway, doesn’t matter if data was wrong/right/outdated/inaccurate.

These Hollow Hound Hunters are running slow value stuff like Star Power/Stranghtlethorn Heart/Selective Breeder. That’s Midrange. They aren’t Aggo’ing down people on 4-5-6.


Totem Shaman was never popular and no ones playing it after the Miniset.

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Lol the most played decks are aggro, plus highest win rate

2 Likes

Have you thought to look into the Tier 1 pool.
But i agree, aggro has disappear … from the tier 3/4 pool.

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There are still plenty of frost dks that’s aggro.

HA HA HA HA HA HA HA HA HA HAH AH

Are you serious? This MUST be a troll post. Or you just got back and played six games (per your list) and then came here.

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Im playing it. I guess I’m special in your eyes, thanks baby.

Also since when is pure paladin mid range? Its the aggro main stay.

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didn’t it get one card change ? from 4 to 5 mana ? id say its still as good but there might be an issue of some bias going on, “oh noo ma deck got nerfe reeeeeee, win rate is down 0.2% (hyperboil p-off statmonkeys) I can’t play this deck anymore”!

I would say its still as capable as it ever was.

Hollow Hound needs massive nerf one of the most STUPID cards I have ever seen especially for a COMMON.

2 Likes

Should have been a legendary.

Aggro/Midrange/Control Definitions are always too subjective. :expressionless:

Aggro Decks threaten the HIGH possibility of lethal on turns 5-6-7 FROM HAND. Either from Burn or Swarm Buff cards.

Pure Paladin does not do this now. It runs 3 7-mana cards. It’s gameplan is apply pressure in the early game and then play it’s strong threats(Windlord/Countess/Anachronos) on 7-8-9.


Current Pure Paladin is never Windlording you on turns 4-5-6 because they can’t even play it and buff it until turn 7.

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Control priest and Blood DK have destroyed any fun I have with HS these days. The endless healing, board clear, spot removal, and discover make for a horrendous experience.

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People have weirdly narrow definitions of aggro decks when making complaints like this.

“Oh it’s not aggro because something in there costs 6+!”

“It’s not aggro because it doesn’t start hurting you a lot until turn 3!”

“It’s not aggro because one of the cards restores health!”

It’s all BS.

3 Likes

So far, all I can tell is that whenever a player loses to something, that deck becomes aggro regardless of any facts or data.

4 Likes

Its because it’s like tho most boring deck to play. Or one of the most boring ones. Play tokens buff them go face xD

If everything is Aggro what is Midrange?


These are the Aggro decks that sh/could be existing in the Meta based on the current card pool, but are DEAD now after we have the Miniset with all these Defensive Tools and Healing:

  • Unholy Death Knight
  • Totem Shaman
  • Undead Shadow Priest
  • Aggro Mage. It was more Aggro’y last expansion, now it’s kind of slower with less 1-drops in the card pool. People aren’t even trying to build it in the Aggro direction now though, they all go Midrange defensive builds with ArcaneArtificer/Deathborne/Infinitize.
  • Imp Warlock

I tend to not see much value in trying to separate aggro and tempo strategies as two different deck types.

The general strategy of

Totem Shaman
Pure Paladin
Enrage Warrior
Unholy DK
Frost DK
Burn Mage
Shadow Priest

Are all within that category. They focus on building and maintaining a board that either kills you outright or finishes the job with some buffs or reach.

If it runs a heavier cost card, that card is typically a useful finisher or good in a specific popular matchup. The deck generally isn’t built to hold an aggressive deck off until that card comes online.

Overall, I’d agree with the assessment that most of the current meta falls under an aggro/tempo classification.

Spell/Relic DH, Control Priest, Blood DK, miracle rogue, big druid, and to an extent big beast hunter are the non-aggro decks at the moment, but they aren’t really dominating right now to start claiming aggro is dead.

Midrange decks tend to be the ones with removal + sustain tools in conjunction with threats that are largely in the middle costs. They have largely been displaced out of the meta from overpowered combo /control tools.

The closest example to midrange in this current meta is the naga/arcane/big beast hybrid hunter that’s currently circulating.

I’m guessing this is because you prefer decks that are slower than both, which would make my statement accurate, lol.

I would never claim aggro is dead, I just take issue with the definitions being flat wrong in many cases.

Aggro decks don’t typically contest the board so much as they push face damage, and several of the decks you’ve lumped into aggro are very much about building early more than face is the place all day every day.

Pure paladin in the current form doesn’t play nearly as aggressive as a murloc paladin or the secret aggro paladin.