Again, Wheel Lock KILLS ALL Control Decks

The longer this Wheel Lock stays, the more control players it is driving away.

People play certain type of decks and nobody can change it.

You want diversity in deck builds, not just one type or class.

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Well tell that to people playing warrior… warriors are like 25% of all my games and the match is as dull as dull can be. On the other hand warlock is almost equally as dull a match. So the more warlocks the less warriors but more warlocks… a no win situation.

I wish they would make ā€˜control’ decks something interesting rather than just removal removal removal. Something like an enchanter class which can use stat swaps, spells that cause friendly minions to attack each other, and other such ā€˜control’ tools rather than I will play a 4 mana spell that clears both board… Then I will follow it up with a 5 mana spell that clears the board. Then I will play bran on turn 6 and then more and more removals until I hit the finisher card.

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we’ve seen this before, in United in Stormwind. When control decks are pushed out of the meta, last time was demon seed and this time it’s wheel, the meta accelerates.

You get either fast OTK (in the case of wheel, it’s more like 4TK, but unstopable), or fast aggro to counter them. I suppose some player do like a fast meta, but i know few if any saying the UiS meta was a great meta.

Great.

I finally find a fun deck to play (Wheel) and ppl are crying about it ><

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Don’t worry, mate, people cry about every deck in the game :joy: :joy: :joy:

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Mate, were you under an illusion that Blizzard wants control? It’s hyper aggro or OTK all the way, baby.

Isn’t Wheel Warlock a control deck?

Depends on how you look at it.

Control Warrior wins off incremental advantage, because its cards trade up in value. This is a classic control strategy.

Wheel wins off a alternate win condition, that of course being Wheel. Does it control board to get to that point? Yes. Does that make it a control deck? Kind of. Its a control ā€œstrategyā€ to achieve an alternate win condition. So in part it is a control deck, but its win condition does not fall under standard control. It is closer to combo due to the nature of Alternate win conditions(I know its 1 card) being in that realm of deck style.

TLDR:
Its a combo deck, which controls the game to get to its combo(Yes, even though its 1 card)

There’s no way, as we typically conceive of as combo, that this is a combo deck. Wheel takes four turns. This is control. Let’s not be stubborn in admitting it is the best control deck right now and people are sore that their control deck loses to it. That’s what’s happening here.

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So is Mill control? They clear the board to allow themselves time to mill the opponent?
Where does midrange fall into this is anyone that controls the board is control?
How does one define combo if not winning via unorthodox means?

I admitted in the comment it is a control style deck, just that it is not a classic control deck, and falls under combo due to the nature of its win condition. This is not a comment on strategy, but win condition.

Also, Its not the best control deck, Warrior is still better. Wheel just has a good matchup into warrior, where warrior has a better matchup into the rest of the field.

My interpretation is that this is a spectrum, and not a dichotomy that a deck is solely control, or combo, or whatever. I think arguing about that, labels, is unnecessary.

There’s no point arguing over it being a combo or control deck since combo is not a deck archetype, it’s a deck’s win con.

A deck can be aggro OTK/combo (Nature Shaman) or it can be control OTK/combo (Wheellock, Mage, Warrior). Used to be times when it could be midrange OTK but I don’t know which deck I’d put under midrange anymore.

What the hell even is control in Hearthstone. Far as I know any deck that doesn’t do anything = control because any other kind of other deck is aggro or combo. The only reason we don’t have what people cosider control in Hearthstone is because control isn’t a real deck archetype that anyone can build with the entire wild pool available. It’s impossible to build no matter what cards they add to the game the goal posts keep changing.

It’s the opposite, actually. Plenty of control decks: both Warriors, Rainbow DK, Wheellock…

Basically, if you’re not applying pressure but dealing with the pressure until you win or lose, you’re control. Usually you recognize a control deck because it has many removal tools and a win-con which shows later.

Brann Warrior is a control/fatigue deck which also has an OTK as a win-con (3-4 zilliaxes hitting you face).

Reno Warrior is a control/combo deck with OTK as a win-con.

It’s quite easy to differentiate control from non-control.

I’m having more troubles with finding midrange decks now, but I suspect you can put Gaslight Rogue in that archetype since it doesn’t apply any pressure first few turns and has absolutely no removals/control tools.

People call these type deck anything but control. So control is an impossible because if what you describe isn’t control then what is.

Well, those people are wrong. If my categorization makes sense to you, spread the word and we’ll be able to all agree on it.

If not, I guess we’re in trouble. It means it’s not easy to differentiate the archetypes properly anymore in this game. Which I could also accept to be true.

But one thing I know for sure, presence of Nature OTK shaman is proof enough that OTK is not a deck archetype, just a deck’s win condition, as it kills you way before any other OTK deck in the history ever did, especially compared to other OTK decks currently in the meta.

lol i quit this game tonight good luck !

If it gets rid of Reno decks in wild, I’m all for it. 90% of all decks in wild are Reno lately, boring and frustrating to see all your minions just poof gone and then can only play 1 minion next turn. That card is so OP its not funny. No other card for 8 mana comes close.

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So what if Wheel Warlock is a control deck? It kills any other control decks hence if it becomes too popular (and it is IMO) then the willingness to play any other control decreases.

It’s ironic that control players are complaining about another control deck because it’s better (in this meta for the moment).