Abyssal Curses?

Anyone know how does it work like? I haven’t seen any players use it during my Wild run.

First card it does 1 damage at the start of your turn. You can pay 2 mana to remove it from hand and prevent another 1 damage next turn.

Second card does 2 damage, same deal with 2 mana to remove the card from hand and another 2 damage the next turn.

You basically ignore it until the late game when they bomb you with brann and a bunch of curses and you may die.

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Ah all right. Then time to try murlock.

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One of us, one of us! :smiling_imp:

Let us show them true fear of abyss of murlocs.

Curses are performing WAAAY better than I expected, I’m having a blast with the deck :slight_smile: in standard! Once the meta settles it may or may not turn out to be a meme- but it’s DEFINITELY a deck you can have fun with!

Quest hunter is a hard counter as anticipated lol

On the other hand it handled quest warrior easily

I’ve only gone AGAINST the deck once- in wild, I was playing plot twist warlock. Sadly the curse warlock didn’t stand a chance, phylactery’d forgefiend for over a hundred armor and smashed him with huge boards.

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What a shocker a marginal deck made better than it should be because of Brann. Who would have guessed? Honestly Brann needed to stay out of standard.