The game literally doesn’t work on android at the moment. Monday it was all good but Tuesday when i tried to play I got hit with “The game was unable to log you in through blizzard services etc”. I tried every method there is and even wi-fi and mobile data. Can we just fix this? I play hearthstone exclusively mobile and this hit me rely bad. (Also I think it may be important to note that I use an S24 phone)
Exactly! I tried for more than 1 hour, and ended up on youtube for a solution, only to find that it is due to a bug/change.
An easy fix can be one of the following:
• The 2nd Arcane Intellect draws 2 coins
• Opponent Archmage Antonidas starts at full health
• Enemy starts with 1 Sorcerer’s Apprentice less
Astromancer Arwyn / 7-7 - Aha!
Burrower is not working with Fish Portrait. Fish gained the deathrattle but it didnt activate when triggered. Vod included.
Hello there. I just noticed a bug in battlegrounds with ragnaros Firelord passive ability. When you use Terons Gorefiends ability in combat vs Ragnaros it counts as ragnaros kill in his passive !!
Hello, I’d like to report a bug for achievement:
The achievement “Runes Not Included” from Core (Wolf), which requires drawing 60 weapons with Runeforging, is no longer progressing.
The issue might be related to the recent move of Runeforging from Core to Legacy.
Confirming this. Played a Yogg from mirage and the chaotic tendrils provided were unplayable.
I am experiencing a bug on mobile that doesnt log me in properly when connected to wifi. It works fine on mobile data and have troubleshooted any possible connection issues and the my wifi seems to be running fine?
Friend request stuck on iOS, makes clicking sound but doesn’t do anything
Hearthstone Current Build Version: 30.4.0.206605
[Spirit of the Badlands - Some cards generated by a minion played via the permanent mirage card are subsequently not playable.]
This bug happened to me this game, but I can expand on it.
Regular Hearthstone (Standard, not Wild or other formats)
Playing a Hunter deck I played a discover card that gave me Spirit of the Badlands.
I played Spirit of the Badlands that gave me my permanent mirage.
When I recieved a MINION card that was ultimately generated from a mirage card, that generated minion card was unplayable and taking up space in my hand.
Example:
From the mirage, I played a Kobold Miner, which gave me a Fool’s Azerite.
[cost: 1
type: spell
text: Discover a 2-Cost card. It costs (0).].
I played the Fool’s Azerite and recieved Deepholm Geode.
[cost 2
type: minion (elemental)
attack: 1
health: 2
text: At the end of your turn, deal 2 damage to all enemies.]
The Deepholm Geode would have been very useful for me to play at that moment, but the game wouldn’t let me play it.
Later in the game, I received a The One-Amalgam Band from a different discover card. When I finally played it, it had 7 bonus effects due to having played 7 different minion types so far that game.
I had a mirage Zola the Gorgon available as well, so I played mirage Zola the Gorgon to create a second The One-Amalgam Band. The new one now would have had all eight bonus effects if I were to have played it, but the game wouldn’t let me play it (the next turn when I had enough mana available).
It was just stuck in my hand and not selectable/playable, along with my Deepholm Geode card - also not selectable/playable.
If I had been able to play it, it would have saved me from being defeated due to my opponent having run out of all cards (no cards in hand and none in deck). His minions on the board would have had no option but to attack the newly buffed The One-Amalgam Band, which would have destroyed them and healed me enough to get through to another turn, in which I could have finished off the opponent’s remaining minions and then gone on to defeat them.
After losing the game and seeing if anyone else had this bug, I see some of the comments say that if you close and restart the client, the cards will become playable. I suspected this might be possible during the game, however, you also have a time limit on each turn and closing the client and trying to get it restarted, and then waiting for the game to reconnect to the game you are playing can cost valuable time and possibly cause you to miss most of, or a full turn.
I have also had instances where I force closed the client (without quitting the game) to try to resolve a bug, but after restarting the client, it did not reconnect me to the game I was playing. Basically the game I was in was simply counted as a loss (even though it was a pretty fresh game), so I am wary about trying to restart my game client for fear of not being correctly reconnected to my game.
This bug made me lose a winnable game, and the only (potential) resolution would have been gambling with losing the game via a different cause (either not being reconnected and just treated as a loss, or via not having enough time on my turn, or missing a turn, and just losing from falling behind).
After changes of “Sorcerer’s Apprentice”, noticed that a classic puzzle of adventure cannot be solved now. Now don’t have enough costs to use all cards.
帮帮我,哀绿改了,不能减到0费,冒险里砰砰博士清场的最后一个亵渎打不掉了!这么经典的关卡快改回来!太可惜了!!
i still only have one copy of garroshs gift in my inventory. Bug still not fixed
Battlegrounds, Since new patch i chose the naga greater trinket spitescale sushi roll on Jailer Deathwing. After 2 turns of receiving the spell as i was supposed to, I stopped receiving it, the double cast i believe was still working however not receiving the spell defeats the purpose of the trinket and makes it unplayable.
There is a bug with Carress, Cabaret Star with Shudderwalk. Instead of doing 18 damage to Hero with Battlecry, it does zero - shown on Turn 15 here. https:// hsreplay .net /replay / b7BbqeJH5mGo3T6JyBTjKB
Battlegrounds, Depraved Felfin effect does not trigger off of ‘Token of the Old Gods’ trinket’s discover effect.
Missing copy of Gift cards still not fixed.
battlegrounds
general
no consistent text when referring to summoning copies, exact copies,
“summon your first two mechs that died this combat (but without enchantments?”
is arguably the worst offender.
glowscale portrait + orgozoa, the tender
“first spellcraft enchantment is permanent”,
orgozoa spellcraft spell consumes this effect, but is not an enchantment
cultist s’thara + transmuted bramblewitch
bramblewitch sets stats (NOT maximum stats) to 3/3,
cultist summons demons killed with this enchantment as a 3/3 instead of max stats
lorewalker scroll(s) + hot air surveyor
blood gems played (from hand) cast an extra time,
scroll should give the bonus twice, it doesnt
catacombs crasher + deathrattles
catacomb crasher is tanking framerate when (multiple) deathrattles are triggered
golden persistent poet + skypirate flagbearer (+ motley phalanx)
golden poet does not double the “summon a 1/1 pirate” to adjacent amalgams,
despite the tooltip being currently updated
I have the same problem
You seem to be bullying your community. A patch has been released and I still can’t disenchant a signature version of Skyla for 3200 dust. And this is two weeks after the bug appeared
Surprise portrait literally is so messed up. None of my triples would combine after I got it, and then when the shop would turn into the divine shield minion i couldn’t buy them because it said " minions that have attacked cannot attack this turn". Fix your game blizzard, how do you release something so buggy.
First game on this patch froze when selling a minion…2 hours later it’s still trying to reconnect me to a lobby that most certainly don’t exist…Even uninstalled/reinstalled. Perhaps tomorrow this lobby will expire…