3 New Druid Cards

Didn’t see this posted anywhere here

Rare · Minion · Perils in Paradise · Rush, Taunt Choose Thrice - Gain +2 Attack; or +2 Health.
Rare · Spell · Perils in Paradise · Get two 3/3 Bears with Taunt. Each turn they are in your hand, they gain +1/+1.
Common · Spell · Perils in Paradise · Draw two minions. Give them +2/+2. (Flips each turn.)

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The last 2 cards dont even deserve a reveal, and if we go by Druid standards they dont register as cards.

Brochure has potential i guess, but this is all far from what is common on Druid this days.
Maybe they are trying to dial the class down a bit.

Nah, this is the calm before the storm. I’m sure next expansion is heavily in favor of Druid. Get an amazing expansion, get 3 mediocre mini set cards, get another great expansion.

You can’t make it obvious all the time, you know?

Can they mabye stop the thrice stuff… or mabye give disciple of eonar some sort of mechanic when using a thrice card?

The defensive cards (bear/number) seem like their purpose is already done by other cards and the draw seems like it costs to much to combo with things like dorian and even for tutoring like in an owl deck you already had the flowerchild card.

The 4 drop has yeti stats, which scream so mediocre it’s bad, yet because it’s druid, it might end up being used anyway, because druid might be ramping to allow for bigger turns with it.

Now here’s a question: will this work with ensmallen? :joy:

It’d be a 0 health minion in your hand, but with the choose it gets health back, so wouldn’t die right away?

Three reasonable druid cards? They must have made a mistake and released the wrong cards or something.

Number Cruncher ate my homework :sob:

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Don’t discount the fact that it has Rush, and is a Beast. Granted, Beast synergy isn’t the A+ sauce most Druids are running these days, but let’s be real here: if they give us even ONE more dragon, they may as well straight up delete all other minion types. Maybe even all other classes to boot.

Handle With Bear will never be hard-slotted unless they power-creep Beast synergies to match dragons. Even then, at 3 cost each PLUS 2 mana just to gen them, that’s basically unbearable. (you see what I did - oh, you did? And it wasn’t funny… And now you hate me. Okay, cough moving on then)

The brochure, ironically, I think will see decent play, even though it’s arguably worse than the “draw 2 dragons” we have right now. There are times when I want to draw NOT a dragon, because the only one I have left is the 1-drop I didn’t top-deck when it was relevant. Is the flipped side also decent?