No Minion DH does not have 2 mana reduce the cost of your entire deck by 1
There is always a caveat. Almost like Mage is the beta class.
Yogg-Saron here we come.
I can see relic & fel versions with this in them. I dunno if it’s making any sort of new deck. I think token DH and questline DH need too many minions to even be possibilities.
The version of no-minion mage you’re talking about was a very specific deck that rotated like a year ago. Like, yes. Refreshing Spring Water & Deck of Lunacy were broken as hell. Incanter’s Flow was also broken with the amount of card draw Mage had.
No-minion Demon Hunter just seems like a variant on existing Fel Spell Demon Hunter and Relic Demon Hunter packages. Which… frankly I think especially after rotation Relic Demon Hunter could be a problem. But right now? Eh. It’s just a minor variant on an existing deck so it can run some somewhat undercosted mid-game cards.
Like I’m not even sure what you’re complaining about here exactly?
Just… stop. Mage was super dominant for about a month, it was pretty strong before then. It’s decidedly middle of the road right now (and all the classes are pretty balanced right now honestly).
Yeah they killed no minion. they didn’t just nerf it.
But I’m sure it’s fine in another class, just like everything is.
Secrets are fine in hunter and rogue and pally, just not mage. Too good.
No minion? Same. Tempo? Same.
I could go on at length naming all of the playstyles that mage has had nerfed into the ground only to see the same thing pop up in another class in a slightly modified form.
Are you doing a bit? You’re like funny and annoying and silly and irritating, and I’m not sure if you’re trying to be serious or if you’re like just a character on the forums any more
No minion mage was absolutely bonkers broken. And was a godawful play pattern. The whole deck relied on RNG that wasn’t even that unreliable, it just highrolled every time. Suddenly their deck had 7 mana Survival of the Fittest and Nagrand Slam. Which also had terrific synergy with eachother.
Secrets are fine in Hunter, Rogue and Paladin. (Well actually they nerfed secret Paladin, but don’t let that stop you) Hunter, Rogue and Paladin don’t have counterspell or Objection. (Ice Trap and Kidnap are so much fairer, and Oh my Yogg rotated)
I doubt secret mage is going to be on their radar this expansion, though. Most likely they’ll rotate Counterspell at the new year just because it’s bad design to have it in the set alongside Objection.
Also like… it wasn’t the no-minion thing that was broken about no-minion mage. They will probably try to do a no-minion mage deck again sometime. Probably. But like… what about this Demon Hunter no-minion thing is even remotely similar to no-minion mage? Other than the no minion thing. Which honestly, multiple classes could do.
It might be fun to do in druid, make them not be able to run Denathrius with their broken spells.
Tempo got overnerfed like 3 years ago. Let it go. The tempo mage deck I’m running right now (variant on spooky mage) is actually really fun.
What have I said that isn’t true?
Secret mage got complained about until they took it away, then it popped up in Pally, Hunter and Rogue, to crickets.
It’s back now, and so are the complaints.
No minion was complained about until it was destroyed, and now We will have no minion in DH it seems.
Tempo/burn was killed in mage, but it was also fine in DH as well as other aggro decks.
So I don’t see why you think what I have said is unreasonable.
Mage gets treated like the beta class, and this is just another example.
How about I submit another example? Dragon mage?
Nope. Dragoncaster got smacked hard. But dragons are fine elsewhere it seems.
There are more, of course, but I don’t want to go too far off topic, which is a no minion deck for DH reeks of hypocrisy when it wasn’t allowed to survive in a playable state in mage.
Like, you understand different cards work differently in different classes? I don’t dislike Objection because it’s a secret or a mage card.
AGAIN, no-minion mage and no-minion Demon Hunter are COMPLETELY different decks. They’re not even remotely similar other than the deck building restriction.
No-minion Demon Hunter isn’t going to have Deck of Lunacy, or Refreshing Spring Water or Incanter’s Flow.
They may be completely different, but that doesn’t exonerate the fact that they did not just nerf the deck in mage, they destroyed it.
And that is what they have done with every archetype except secret mage, which rotated.
At any rate; I get sick of them releasing the same playstyles in other classes that they killed in mage.
Which? Spell mage? They meant to destroy it. Just like they did the questlines. They were a massive negative impact on the game.
Hell, they didn’t destroy Incanter’s Flow enough and had to do it a second time.
They didn’t have to kill the deck. They could have made it a tier three or four.
But; like all things mage they completely ruined it.
The cards suck even in wild now.
They did, it was a miserable deck to play against, and was too good with how they changed the card pool.
It also kept sneaking back up every time they nerfed it.
Also the only cards they nerfed were the really toxic ones, so if the deck NEEDED toxic cards to be playble that’s… not good for the game.
Anyway, bottom line is no-minion DH is totally different from no-minion Mage. And the new Mage stuff looks really fun and not toxic. Just like Nathria’s did.
Idk, I’ll wait and see on the DH deck.
As far as mage? I’ll prolly just swipe the direct damage spells and use them in wild for a burn deck.
I gotta be honest Mal, I don’t really read the full content of a lot of your posts. They’re all the same. That’s why I think you’re kinda funny but irritating
Well, I do tend to speak on the things that I know, which is mage.
I apologize if I got off message here.
you forgot to explain how no minion DH manages to do the plays no minion mage was able to
start by telling us which card lets DH draw 2 cards for 0 mana and DH version of deck of lunacy …
thx
Why does it have to be exactly the mechanism that mage used in order to meet the bar for hypocrisy?
It’s a viable no minion deck.
Something that was stripped from mage.
You’re going to claim that it was beyond team 5’s capabilities to nerf the mage version of the deck without destroying it?
If that is true then the whole team needs replacing.
And? In order to be a viable no minion DH deck, It will have draw/cost mechanisms at least somewhat similar in practical function to No minion mage, else it will be junk.
You are being hyper partisan.
They nerfed Spell/Secret Hunter 2 years before they nerfed Spell Mage.
So we can expect Spell Demon Hunter nerfs next year, after they give Secrets to Demon Hunter!
Partisan, perhaps. But I do not believe inaccurate. No minion mage isn’t really playable, even in wild.
Neither is straight tempo burn, though this expansion may change that, I hope.
Neither is Dragon mage, or even the original Sand Witch Big Spell mage.
So; if No minion Dh isn’t viable: (It will be) and it isn’t nerfed in the same way that mage was I would say my case at least has merit.