Good.
Yes.
Yep.
Of course not ![]()
Good.
Yes.
Yep.
Of course not ![]()
Goodbye Mill Druid⌠it was fun while it lasted. ![]()
the list of bad match up brann warrior has is longer than you think plague is just the worst one
Welcome back Mill RogueâŚwe missed you
Didnât they? I thought that was the bug fix at the bottom of the post.
Oops, I guess I missed that in my initial skimming of the patch notes. Iâm glad they hit that, because I got burned again by that earlier today when I got hit for 30+ damage on turn 5 from the absurd number of triggers on the deathrattle.
Wow! Really cool how every deck that doesnât fit in the meta box is immediately gutted. Your deck better be tempo control aggro midrange miracle or highlander or youâll get the turtle mage treatment! NO UNIQUE DECKTYPES ALLOWED
wonder what shattered reflection/ pendant does for Priest?
Is it still, (to quote Vicious syndicate) âunplayableâ?
lol
The vs list? Or something else? The vs report doesnât show it dominating that hard, tho they did nerf itâs worst matchups.
HSReplay in Diamond - Legend. There are TONS of matchups that are well above 60%. Itâs dominance is very much like Mining Paladin.
Itâs extremely strange that this deck didnât get hit considering it was THE Tier 1 deck through all of Legend.
Weirdly I still havenât run across many of these, so I actually donât know what the aggro version does (I have my own Iâve been playing but I rarely encounter another warlock).
really? Thatâs incredible. Sludge Warlock was a solid 15% of my matches before the patch.
IMO, itâs BETTER than Treant Druid was because even if you cleared the crazy boards it put up, you still could be killed and hit for 30 damage from hand very easily.
Dew Process should be 6 mana minimum! ( too many anoying solitaire players in wild)
I think 4 is okayâŚ4 mana for âcoldlight oracle is played every turn for the rest of the gameâ seems fineâŚactually when put it that way, maybe it should be like 5 or 6 mana, lol
Actually I guess it would be prize vendor. Though 2x Dew would be coldlight oracle. Then again there is solar eclipseâŚ
so, mill druid is out, passive death lock is in?
Cause thatâs what is sounds like, anyhow.
IDK how passive damage is better.
The player does nothing to win but wait.
These changes for priest are like multiplying by 0, these changes do nothing to a class that was getting outclassed by everything else.
maybe dew process will get reverted on rotation
even with all the cards in wild
wild decks running it been terrible so far
I dunno why people think warrior is tier 4 before nerfs. Warrior was easily close to t1 if not t1 before nerfs, the only decks that had a fighting chance vs warrior were druid decks, mill and charge.
Now that they nerfed druid warrior is going to be top of tier 1 if not t0.
I play a Warrior variant and have yet to lose to any deck except druid.
I have seen several and what I have noticed is that there is a right and a wrong way to do it. The people that know what they are doing are raking with it, and the other people likely have pretty mixed results.
If youâre playing at a higher MMR then I bet youâre seeing more of them right than wrong, and that may be a big part of the disconnect between experiences in game.
The first time I saw someone do it right I had to go watch a replay to understand wtf just happened.
Not affect the opponent.
I donât think that. I have seen more warrior than anything else the last couple days and I am not happy about it.
Yes, Iâve seen some good and bad decks. VS said itâs still getting some experimenting as well.
Iâve been playing it off and on today and, imo, the Sludges need both a buff revert and the 2 mana Crescendo fatigue needs an adjustment. It shouldnât hit all enemies and should hit minions only. Itâs way too easy to pay 2 mana and hit all enemies for 5 then unload every sludge to face. Itâs ridiculous.