27.6 Known Issues

Dredge mechanic is not working. I played 2 Igneous Lavagorger and 2 Up From The Depths once on different turns, dredged then my next draw was not the card I dredged for. Nothing was shuffled into my deck or anything that would put a card on top of my deck. Just a normal turn where I dredge, nothing to disrupt it by the opponent then my next draw wasn’t the card I dredged. I am 100% sure it is not working right now.

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yep; it just doesn’t feel the same casting it without the sound effect.

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speaking of the Lana’thel skin, beyond animation issues:

Her “Well Played” emote is missing a period at the end.

It currently reads “You’re hot-blooded” when it should be “You’re hot-blooded.”

Her “Concede” line is missing a period at the end.

It currently reads “How… unfortunate” when it should be “How… unfortunate.”

Punctuation, typos and grammar things might seem like nitpicks, but for me personally they legitimately impact how much I enjoy using cosmetics or my desire to purchase them. I think it’s jarring and looks out of place. I was (and still am to some extent) considering buying this skin, but I would definitely be more likely to if these corrections were made.

I have to imagine the emote ones are easier fixes than the animations, though.

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Sargeras’ hero portrait has had a few grammatical errors since release months ago.

His “Oops” emote has an unnecessary capitalization.

It currently reads “An intolerable Mistake.” when it should be “An intolerable mistake.”

His “Concede” line is “I. Will. Return.”

Based on the VA’s delivery as well as normal grammar rules, it should be “I… will… return.” or “I… will… return…”

Punctuation, typos and grammar things might seem like nitpicks, but for me personally they legitimately impact how much I enjoy using cosmetics or my desire to purchase them. I think it’s jarring and looks out of place.

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The Answer May Shock You achievement is still bugged.
After using Conductivity and killing multiple minions with next spell achievement only counts one minion.
The fact it is not even on the list of known issues for so long is pretty mind-boggling.

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There are some very grave errors on the new cards that were revealed that need to be fixed before the new expansion releases:

  • Azerite Giant/Azeritriese

(The description of the card says that the cost reduction is bound to the total amount of elementals which were put on the field without interruption and NOT the turns in which elementals were played in a row)

English version: Costs (1) less for each turn in a row you’ve played an Elemental.

Current version: Kostet (1) weniger für jeden in Folge ausgespielten Elementar.

Fixed version: Kostet (1) weniger für jede Runde in Folge in der Ihr einen Elementar ausgespielt habt.

  • Ogre-Gang Ace/A-- der Oger-Gang (I had to censor the german name)

(The description of the card says that the hero gains these effects and not the minion itself)

English version: Rush Whenever this attacks, gain Divine Shield. (50% chance to gain Lifesteal instead.)

Current version: Eifer. Wann immer dieser Diener angreift, erhaltet Ihr Gottesschild. (Chance von 50 %, stattdessen Lebensentzug zu erhalten.)

Fixed version: Eifer. Wann immer dieser Diener angreift, erhält er Gottesschild. (Chance von 50 %, stattdessen Lebensentzug zu erhalten.)

Also the errors on these cards still remain:

  • Elise, Badlands Savior/Elise, Ödlandretterin

(The decription of the card is still wrong and also unclear)

English version: Battlecry: If your deck has no duplicates, summon 4/4 copies of 4 random minions in your deck.

Current version: Kampfschrei: Ruft Kopien (4/4) von 4 zufälligen Dienern in Eurem Deck, wenn Euer Deck keine Karte mehrfach enthält.

Fixed version: Kampfschrei: Ruft Kopien (4/4) von 4 zufälligen Dienern aus Eurem Deck herbei, wenn Euer Deck keine Karte mehrfach enthält.

  • Thunderbringer/Donnerbringer

(The minion term and the deck term are wrong)

English version: Taunt Deathrattle: Summon an Elemental and Beast from your deck.

Current version: Spott. Todesröcheln: Ruft einen Elementar und eine Bestie aus Eurem Stapel herbei.

Fixed version: Spott Todesröcheln: Ruft einen Elementar und ein Wildtier aus Eurem Deck herbei.

Can’t craft golden demon Hunter initiate cards again :pensive:

Please post a link to a replay of the game where this happened, so that Blizzard can investigate the exact circumstances that caused this to happen.
Thanks!

I noticed the “bounce” effect that many golden animations / hero portraits seem to have on the pre-order skin, Ulfar. This “bounce” was present in the Nozdormu portrait recently available as well. However, I believe it was unintentional with Nozdormu and patched. In the Collection, Nozdormu doesn’t “bounce” and is static (his body; the particles around him move like you’d expect). Ulfar’s portrait is mostly static (in a good way, in my opinion; moving particle effects, but largely unmoving) whereas the way it displays in the shop (and presumably in game currently) has the sort of bounce effect.

It seems to be unintentional? It was referred to as a “bug” in the past when it appeared on some Rewards Track skins. I’m going to buy the preorder bundles regardless, but I’d definitely like the pre-order skin better if it didn’t bounce.

Thanks !!!
Wow 20 Posts? In Germany Forum min 2 Posts
:rofl:

I just noticed today that one if my rings are no longer upgraded that is currently equipped. It’s the Shepard of the Father ring. Can you please help to issue the necessary materials so I can upgrade it to rank 14 where it was? A screen shot of my server, UID, and non upgraded ring has been attached.

I just noticed today that one if my rings are no longer upgraded that is currently equipped. It’s the Shepard of the Father ring. Can you please help to issue the necessary materials so I can upgrade it to rank 14 where it was? A screen shot of my server, UID, and non upgraded ring has been attached.

Tyr’s tear that only resurect class from DK on DUAL CLASS arena DK/pal.

In Battlegrounds anomaly: Curse of Aggramar when using Toki´s Temporal Tavern hero power the 2 highter tier minions are buggy. Windfury works and is shown on the card.
Divine Shield and Reborn are in the card discription, but the effect are neither shown on the card nor do they work in the actual fight.

Have screenshots but not allowed to post them… but on imgur /a/12IyOKP u might find them :wink:

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Omen (DH skin) and Blood-Queen Lana’Thel (new DK skin) don’t have animated hero power art on golden hero power (don’t know if non-golden hero power has the same issue).

Halveria is missing her unique hero power animation (after using it). She still uses basic DH hero power animation.

I’m not sure if it’s an issue on Mac or not, but AOE animations played by the opponent always play once for each minion they hit. So if the opponent plays Blizzard on my board of six minions, I get to watch the Blizzard animation play 6 times. It also seems to do a similar thing with cards like 8-mana Astalor. The animation restarts for each missile when played by the opponent.
Thanks.

I still haven’t received my Showdown in the Badlands packs from the twitch drop. I claimed them on the 21st, got the Titans packs that were on the same reward (4 hours watched) but I didn’t receive the Badlands ones yet. It’s been more than 24 hours since I claimed them and I checked the list of possible bugs and still don’t have them.

Already a known issue and will be fixed in the next balance patch on thursday

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The achievement Refreshing Vendor is not counting towards completion for using the Funnel Cake card.

Arcanite ripper sometimes doesn’t count the last weapon swing as a health change before summoning the ghoul. It may have to deal with also playing a vampiric blood while having the weapon equipped. I equipped the weapon, swung at a minion (2/2 ghoul), played an active vamp blood (4/4 ghoul) then swung into a minion and still got a 4/4 ghoul. Had no armor or anything like that, it seems the check for the health change sometimes happens after the durability loses charges.