26.4.3 Patch Notes

I hate how they changed Aranna. It was always a fun play style for me and in situations like this I don’t understand why they can’t just make a new hero with the changed hero power.

I think she feels pretty good now. It allows for a more forgiving playstyle and with good planning, the hero passive is a very worthwhile investment ^^

Is Pandaren Importer still bugged in DK? It’s not mentioned anywhere.

I assume it’s because of the change where you can’t discover triple rune cards but I regularly only have two discover options and a few times I’ve even had the battlecry do nothing. My best guess is that PI is trying to show triple rune cards but the game then intercepts that by just removing those options. That’s bad and pretty clearly not how the card should work.

except my dust the nerfs changed nothing… :))))))))))))))))))…blizzard balance team :poop:

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Well, it’s only a “small balance patch” as they said, so I’m faith- and hopeful that the next one does more ^^

yea…they will balance it next expansion =)))))))))))))))))) with the big patch.

No one said it is a small balance patch… it is a data only patch… this is just a regular one I think…

“Patch X contains smaller adjustments…” is what reads in the Blizz Launcher when looking at the patch thumbnail and in the patch it says “not trying to be too disruptive with this round of changes. We’re making some smaller adjustments”. This translates to my above statement.

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after last patch I have to tell my opinion. I saw every time when you introduce balance patch you’re focused on standards format, but you completly forgotting about wild. it’s fourth time when you create too powerfull card and you had to bann it on wild because you didnt predict them power. focusind on standard is mistake - there is only 20% or less cadrs on meta, you should focus wild format because them meta isn’t balanced. crimson clergy is too powerful cadr, that is your fault to dont predicte it and balanced stats and effects to cost, got them 4 to stats, or change effect to be able draw one card in turn shoud fix the problem. I hate when you bann the cards, its meaning about your lack of competence, and that is becase you dont focus on wild. that’s one matter

secont matter are too much unnecesserly nerfs. Hope of Quel’thalas, Pozzik, audio engineer are cadrs powerful, but they got price for their power, pozzik giving 2 mech minions to enemy, but hope of quel’thalas cost 6 mana na then got stats lik weapon costing 2. why you cant introduse such carefully nerfs only on standard - i exacly know that nesfs are only for this format. other issue is why uoy nerf such non prime builds but uoy dont limin power of Questline Druid, whitch dominate wild format with fast and agressive attacks, very much low cards and able to throw 2 arcane giants and Crypt keeper on 4 turn , also having 20 or more armor, or secret mage with throwing 2*6/6 or 5/5 for 0, or murloc shaman combo with Clownfish, Scargil, and Mutanus, - that combo isn’t to powerfull but Lady S’theno is? if yes then you are hypicrites

They don’t know how to balance the standard format (which has less cards) so you can always wait for a balancing of the wild format (which has more cards).

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Ok, sorry then I expect much more balance changes in the next patch… like Blood DK at first! Dh, Priest Warlock with Malganis etc… go go go or the game will die soon… STOP creating unbeatable combos, hand manipulation and endless card generating! Damn this unbalance…

Why is it that the lighting has been weakened and cannot be increased by the mage, but it has not been explained in the updated patch? Why?Please give me a explain

They announced they are cutting off support for mercenaries a while ago

Why can we not re-purchase mini sets anymore? I don’t think this was documented?

I have no complaints about the gameplay itself. As a casual player, I’m pretty satisfied with the current expansion set. For me personally, Hearthstone is still fun to play as the side content of WoW.
However.
Did you remove access from Android? PC version is still working without any trouble but the Android version is no longer. It stops working by saying ‘Update server unavailable. Please check the internet.’ Sure, my internet itself is working fine but only the Hearthstone update doesn’t work.

Just in case I mention I’m Japanese and accessing Asian region. I know many Japanese players have bad manners, or already abandoned the game. I’m not sure if you’re still willing to provide services to the Japanese. But if you do, I really appreciate it.
For me, Hearthstone is almost the only game I still play on Android. I still have many games on PC like WoW but I’m really sad if I lose Hearthstone on mobile. Because, for me, it is still the best way to kill time while I’m waiting for something, especially when I’m away from my PC.
I really appreciate it if you keep providing my joy.

Trying to climb the ladder and just went against six pure paladins in a row… Playing against the same deck over and over again is not fun for me win or lose pure paladin is quickly becoming personally more hated than abyssal warlock

did you forget they announced well keep getting balance changes and bug fixes ?

There’s a bug with the tavern elemental 4 “Upbeat upstart”, its effect no longer activates, particularly when it’s tripled with the other tavern elemental 6 “Elemental of surprise”.