23.4 Known Issues

Diablo Task 12/Destroy 2 enemies with Fire Stomp in Mercenaries isn’t progressing. I see others have had this issue. Any timeline on when it might be fixed?

Jaraxxus task 11 have a bug

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@athenarose: According to several people / posts this bug is lasting mutiple weeks now. Probably fixxed before the end of the year. :expressionless: :frowning:

I am 100% certain this is not a visual bug. I just did the tasks for baron geddon and antonidus to upgrade my fire team and after grinding a handful of tasks for them I went in to upgrade their abilities and it didn’t register. I relogged and now it shows 38 coins without any of the abilities having been upgraded.

When i go to duels, i cant do anything, bascially i cant press anything and it shows that on phone and pc so it has to be a bug, tryed relunching but doesnt seem to work, been like this for 2 weeks!

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Mercenaries task not tracking progess:
Lord Jaraxxus- Task 11: Cleaving Inferno (destroy 2 enemies in 1 turn with Fist of Jaraxxus)
still 0/8 despite doing exactly as describe a many times, in a number of different ways

i experience delayed registered of a range of content very regularly in mercs: everything from upgrades to portaits, packs and the contents of packs. alongside this it frequently crashes to main menu. i only believe i actually lost coins once out of ~80 times. the worst delay i experienced was a reno portait that took 10mins+ / 3 relogs.

“we encountered an error when loading this menu.please try again” accompained by exiting to the main menu occuring pretty much every other time you try to back out of the traven menu (where you view your mercanies)

My game freezes with 3/4 of the main screen options and i cant do anything aside from options and open friends.

Tyrande Task 12: For Elune is still broken and does not progress.

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Mercenaries are unplayable atm, game just freezes after fight starts. Took me like a minute to even get my 3 cards on the board.

23.6 - Just faced a bug in BGs where my SI:Sefin (with divine shield from darkmoon prize) killed a leeroy but the leeroy killed my swampstriker instead

This is still an issue HS team, not resolved.

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The bugs containing multi kills in mercenaries mode should be fixxed with patch 23.6 !! If anyone has got confirmation please report it here :slight_smile:

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Ok I see what Ive been missing :smiley: Thank you for the explanation I appreciate it !

Just had someone get Necrium Blade and used its second charge with a summoned Humongous Owl in Arena. Instead of activating its effect once as the Humongous Owl reads, it activated it infinitely until my board was cleared and I died.

I just encountered a bug that causes the “NEW” text and exclamation mark to never go away regarding Prophet Velen’s Tome of Inspiration equipment in Mercenaries. No matter how many times I check it the new status does not go away I even upgraded the equipment to see if that fixed it and nothing. It’s really getting under my skin because I’m rather compulsive about these sorts of things hard to enjoy the mode if I’m basically being permanagged by a notification that will never go away.

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Do you have a screenshot, video or deck tracker replay?

They probably had Snowfall Graveyard in-play.

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I used the Harpoon Cannon to kill the opponent, because of the “catch” the enemy did not die and I could safely watch his “-1 HP” until I finished choosing a card with “Catch”.
https://media.discordapp.net/attachments/965968953098797146/993503689392263198/Hearthstone_Screenshot_07-04-22_16.56.30.png?width=782&height=440

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The solution should be: Give team 5 the boot, replace them with the janitor until they can find real programmers.