14 Nerfs and 14 Buffs incoming

Now its a tempo card much more in line with how elemental decks play. I like the change. It is still a solid minion for elemental decks

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Absolutely!

I think the nerf is overboard, but there was little chance that deck wasn’t getting nerfed somehow.

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Reno was due for an update (to no longer hit non-minions, Dormant minions, etc.) so we could give Starships a better chance to fly.

The most selfish reason I have ever read. I can’t believe that they state it out loud like this.

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Man, i hate Blizzard as much as the next guy but this must be among the silliest criticisms of the company.

That’s just not true though. E.g. you may have 10 cards with some at 0 cost and some on low cost; then one of them may be the leggo of Eruptions that may use all your mana and you have to decide to use that and wait a turn or go more for direct damage of the 0 cost cards; or you may have a choice to draw more or to go direct damage with spell damage so you’ll have to also calculate on the few seconds you have if you’ll even have lethal etc.

But it’s pointless at this point to research the deck since the Devs killed it because “it hurt the feelings of players”.

What was actually warping the meta was all those do nothing until turn 5 then cheat out their entire deck decks. Elemental mage just happened to counter those decks, which were like 40% of the game. Now while they nerfed elemental mage and a lot of those mana cheat decks they left hydration station alone so now we’re stuck playing against that and sargeras for another 2 months as the counter to that is gone now too.

I literally said they would do this before they even did it.

It wasn’t some uneducated guess.

They have literally done this with every single expansion in the last 2+ years I can think of. They nerf older cards so that the newer cards will see play.

It shouldn’t have been a shock to anyone paying attention.

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Actually, I kinda see this coming too. However, it is just disgusting that they shamelessly claim this as an official reason.

Why. Aren’t people tired of playing the same stuff? People want to play the new things, it’s not really a shocker.

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Yeah…why? People are tired of playing against Reno and want to play with the new cards. Reno is a card that actively stops many people from being able to play with the new cards.

If anything, the selfish thing here is mad your Reno deck got nerfed so OTHER PEOPLE can play what they want to play.

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I wish they nerfed more cards. Pretty good round though . Surprised oracle dodged one, that’s a degenerate card.

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Compared to DK hero card Headless Horseman which costs only 6, Reno power is just too weak for its 10 mana cost.

It does not matter whether the card is new or old. People spend the same amount of money or effort to earn it. The cost of Hearthstone pack of each expansion is the same. It is not right to kill one card for the sake of another card just because some players want to play it.

Well, color me shocked. They really didn’t need to delete the entire point of using rogue tourists.

My earthen paladin deck is very sad now :frowning:

Conman was meant to be a burgle card. Not to be “repeat one of the best cards you already play in your deck”. It was functionally a completely different card in rogue than it was in pali or mage. It gave those classes too much redundancy for their best plays and legendaries

I think its good. the change encourages BSM to run other big spells that dont see play instead of just the best ones.

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It made new decks that were good but not too dominant.

Taking those out isn’t good.

Those decks shouldnt have to rely on broken interactions to be good.

If a deck has to rely on 1 card to be good because the way that card works is busted… it is an unhealthy deck. Buff the other pieces instead of giving them a crutch

But they weren’t broken.

Excuse my ignorance, but I’m trying to understand the difference between the former (replay card from non-rogue class) to the current (replay card from another class).

Same with Sea Shill - sorry for being dense, but I don’t understand the difference. If the card was non-rogue, wouldn’t it still work as before?

Conman was broken not the decks. They should make the class cards better instead of relying on conman being stronger than it should be and working a way it should not have

I expect Reno to go back down to 8 mana or so. They didn’t do it now because they want to see the impact, but you can bet it will go back to 8 mana or so when it goes to wild.