Battlegrounds Season 9: Enter the Technotavern, is here!
“[Hearthstone] Fixed a bug where Wakener of Souls could resurrect itself under specific circumstances.”
I just encountered a Death Knight who used this bug. A really nasty interaction. An impenetrable wall of minions. The game was over at that point.
Great that the connection problems are adressed in this patch. I myself don’t have these problems but many other players had them.
The damage cap change was needed, but I’m not sure if it’s a crutch. Was it needed or it did it need less power creep?
- [Hearthstone] Avatar of Hearthstone will no longer require handspace for its effect.
YESSS!i love this change
Quickly browsed through the features & fixes and I’m really liking what i’m seeing so far. Especially the damage limit max you take after certain turns.
Oh wow, another neutral legendary that can steal or disappear a minion. Sure would be a shame if this mechanic EVER left the meta.
still no demon seed nerf for wild sigh
I just can’t believe this is for real… We already have enough problems with removers, mind control… and now they are creating another and even for 6 mana which is even might fill up the enemies hand with coins to make sure the next card will burn away it will draw… I don’t like this at all… This seems for me just another nail in Hearthstone’s coffin…
as far as iknow all card games have some kind of counter to big minions …and they arent dead games
and you misread the card
it doesnt fill your hand with coins like mukla with bananas it gives 3 coins
I didn’t say it will fill your hand… I said… it might fill your hand with coins because usually at that turn, there are too many cards in the hand already if you are not playing aggro. The problem is this game has no place for such removers at all becaue it can make the enemy fail too easy… the game already had more than enough of these and now they create one more… It is just not fair to remove enemy minions in a board based game… clearing it one thing… remove it is another… These removers killed the fun for one year and it seems that was not enough… the biggest problem why such removers cannot be added into this game is that, the players won’t use them only once… they will abuse them as hard as can… IF these would be usable only ONCE… THEN it would be alright… but they are not… see Reska, Titans, etc…
Balanas aren’t coins. Bananas are multiple times worse.
A coin is often better than a burned card.
i play alot of slow decks and that usually happens if i play too much card generation by being careful with card generation i should be able to avoid burning cards with the coins
if someone wants to give me coins to let me play 9 mana cards several turns earlier im not going to complain
Imagine giving the coins to a rogue, with Wishing Well.
Very overpowered card guys.
I hope I am wrong and hope you are right guys… but we will see I think. My Pipsi strategy won’t survive another remover I am pretty sure… so Handbuff will be the only option left… and that is making me sad… really sad.
Did I miss something regarding the patch today? My BGs are still previous season, and I was really excited for this update.
When does the patch go live? 10am Central and still hasn’t launched.
In europe patches usually go live around 7 pm so we are still a few hours away until it releases.
i am very happy about twist mode, i understand all your reluctance to try to monitor balance in every season and every meta in twist, but if you nerf jaraxxus (make him the same as he was during that meta, 15hp), otherwise the whole ladder will be in renolocks and handlocks
It probably depends on the time of the year, it used to be one hour early. Probably related to the daylight saving time.
The new beast meta is tooo broken needs nerfs please. No reason for me to play if all the lobbies i play all go beasts cause broken the scaling for the beatle are. Clear the board and they just spawn 100/100+ beatles to full up the board. Please just go back and retune it please. Hell i would be happy you cut down beatles that spawn form 2 to 1.