Since the reverts I have only played a single game against a deck that isn’t hero power dragon druid. I swear hearthstone players couldn’t open a door without someone else telling them how to do it.
Take a week off and everything Will be better friend. Thanks.
Those people are dumb. Druid isn’t the best deck. Flood pala is better or whatever else with 2023 cards being again strong.
Actually at high level druid is one of the best along with Odyn warrior. Everything else seems to pale.
Weapon rogue, protoss druid, excavate lock. All of them just solitaire. Oh how fun and interactive.
No. Past 24 hours on the top 1k, zoo hunters and locks and mech rogues are the only ones near 55%.
I’m sure OP’s enjoyment for the game will stay the same even after a week.
Take an advice, when you get the same most OP deck for opponent in one row multipple times… just stop playing after the 4th… if the game is doing that to you, then it really want you to lose and don’t progress. I never wait for such amount before take a break and do something else…
I believed the same but experienced the opposite… as far as I saw… board playing is still dead because of the too many flexible AOE’s (Gifts), Removers, Reno. I found only my Handbuff deck effective enough and reached Legend with it… after some adjusting because of the missing heal of Painters Virtue. Which I really don’t understand why was taken away now since Hanbduff Paladin will be dead anyway after the rotation… and that healing was not so effective like ppl believed… Mostly I had to use my weapon against minions which had more than 2 attacks so I suffered more damage than healed back anyway…
But you DID heal, although for less than you took dmg
It really was, it made a difference between surviving turn 5 or not. In many games, the one additional makes all the difference a slower deck needs to stabilize
That is right but I still don’t see the reason why changed it now when Paladin is one of the weakest for months now because didn’t get a good set for 3 expansions now SC mini set counted in… AND Handbuff will be dead anyway after the rotations… It makes no sense at all why changed it now…
Yes, I agree with that part, haven’t got a clue
With Prismatic Beam and Showdown! reverts they are powerful again, I took an autocomplete Paladin deck 15W-5L to Legend, and then some. Will try climbing into top 2-3k later today.
Stats don’t show handbuff better than aggro pala. I wonder if you didn’t give it a chance of at least 10-20 games. The deck is slightly sensitive to bad draws so if it draws badly for 3-4 turns (including mulligan bad luck) then it just dies.
I have strict rules to concede against the things I deem cheesey or unfun to play against.
My rules this season consisted of instacedeing against Druid and Warrior, and sometimes Rogue depending what start they got. I also concede against garbage card draw and insane algorithmic luck my opponent gets. Still made it to legend somehow.
Anyway, my point is decide how to play for yourself and do that regardless of what cheesey garbage this game makes us play against or more truthfully makes everyone play to have a chance.
If you compare to meta handbuff… then sure flood Pala is better… but not better than MY handbuff deck.
That makes no sense. They may not even be the deck you think they are.
Post card list.
After the rotation, I will if you want. But basically I never share my decks because don’t want to shape the meta and spending hours by building them.
The probability your deck is not played already is near 0. The combinations of cards are finite (especially in Standard) so different people come up with the same decks or almost the same ones. It sounds closer to a psychological fear against loss of exclusivity rather than something that would literally force a lower win rate.