Tempest Skill squall bug

I’m a tempest in diablo immortal and i ask some of tempest players regarding the skill “squall”. And it confirmed that every time we use that skill instead we dash forward. It returns back to location. Ex. I dash away from enemy, when i use squall after i dash, i return back to my location. Please fix the squall skill. Ty

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It’s not just Squall. I was trying a pvp Tempest build using both Flowing and Breaker with the dash essence and despite my cursor being far forwards and trying to dash in a certain direction, many times if I try to dash multiple times in a row during combat I will ping pong back and forth all over and have no idea where I will end up. It’s really annoying when I’m trying to dash down a lane and then rubberband back into some aoe that I had dashed out of.

At first I thought the culprit was Wind Edge teleporting me back to try to primary an enemy, but I switched to Wave Edge and it still occurs.

I’m unsure if it’s lag rubberbanding or a bug.

I rubberband with flowing strike very often. And squall.

I just had an obvious case, I was running through town (ie 100% not in combat) and dashed forward with Flowing Strike and right after I teleported back to where I started the dash. It did a sound effect and a little flash animation when it did it too, so it clearly was a game effect rather than lag rubberband (it acted like those DH escape shoulders that you can tap again to recall back).

But I’m not using any essence that teleports you back to the starting point and it only did it the once, the rest of my dashes around town worked normally. Clearly there is something buggy that sometimes triggers a teleport return on the Tempest dashes.

A similar bug happens in the tempest’s teleport skills too, when you equip some -CD gears, sometimes you can trigger teleport skill 3 times, but the 3rd time you triggered the skill will not teleport anywhere. It is annoying that the -CD gears seem to be useless in this case.

Confirming this issue is still present. Using Squall 80% of the time takes you back as if there’s a delay or lag hut in fact it is not a connectivity issue, just a bug with the animation not going through or bugging out and returning you back in time/place. Please fix this.