For all 4 skill buttons, not just the primary attack button, please make it so that if we hold them down, they will automatically be pressed right after the cooldown ends. (Currently, there is no response if we hold them down. We have to click them at the timing when the cooldown ends, not keep holding them down.)
Sometimes, the skill button isn’t pressed with one click, so the character just stands there blankly.
Also, the Barbarian’s flickertonne (hammer of the ancients) is inconvenient to use for a long time because of its short cooldown.
This is an improvement regarding the user’s QOL.
주공격 버튼 뿐만 아니라 4개의 스킬 버튼 모두에 대해, 그것들을 누르고 있다면 쿨타임이 끝나고 바로 자동으로 눌리게끔 해주세요. (현재는 누르고 있으면 아무 반응 없음. 계속 누르고 있는 게 아니라 쿨타임이 끝나는 타이밍에 클릭해줘야됨)
가끔 한번의 클릭으로 스킬 버튼이 눌리지 않아서 캐릭터가 멀뚱멀뚱 서 있을 때가 있습니다.
또한 야만용사의 명멸의 추(선조의 망치)는 짧은 쿨타임 때문에 장시간 쓰기 불편합니다.
유저의 QOL(삶의질)에 관한 개선사항입니다.
This would allow players to park their hero near a location where a pack of mobs spawn, and have all of their ability buttons activate as soon as they’re off cooldown, enabling them to AFK farm XP / items, so it’s not going to happen.
This is happening in the game right now.
In China, it is done very blatantly and also in other countries besides China, the game supports the feature of automatically pressing the primary attack button, so most people these days are doing the things you are worried about. (You know that feature, don’t you? Settings - interface - primary attack aim on and two fingers blahblah)
Also, those who want to use macros can still do auto-battle with a more sophisticated macro program if they have the will now. Even a sophisticated macro program isn’t needed. A macro that presses a button immediately after the cooldown ends can be easily done with a simple repeat-click macro. Those who want to do macros for their own characters can easily do macros right now without the feature I suggested.
They’re doing macro-like things also through the game’s ‘follow’ feature.(Actually It is ‘we’ not ‘they’)
Think about how big the negative effects of auto-battle being done currently are, rather than just think that ‘auto-battle is bad’. Regarding the auto-battle that people are doing now using the game’s features. Can you say that the game is being ruined because of the current auto-battle? (primary attack aim on, follow)
Don’t overinterprete the negative aspects of convenience features.
Below you will find region-specific updates coming to the version of Diablo Immortal available in China.
Auto-Battle Feature
A feature has been added that automates gameplay for the player, inputting their character movements and behavior. We have no plans to bring this feature to all regions in a future update.
In other words, they put something directly into the Chinese client to enable automation but if anyone does the same thing with the Western client, they’ll ban you for it.