Another great addition would be a “thief” class for the rogues that got the ability to steal gear from other players. Gold, potions and if you get to Grandmaster level you would have the chance to even loot other players uber weapons.
This is an awful idea. A bard maybe I doubt it but maybe if it’s done right, but the stuff you listed like “enemies become unstoppable and run away? Did you play d2r or did you play d4 in the beginning how annoying it is for enemies to run away. A support class is a terrible idea. 90% of builds don’t do enough dmg to even compete in high tier NMD but you want something added with virtually no attack? Sure you can play it with your friends but if you’re ssf, what then? Better to add something with powerful dmg in mind. I’m not opposed to paladin returning
If you play D4 you’ll see Charge Barb scattering mobs and Rogues losing their aim. Might as well get a barb to do that and nerf the barbs…and we can give them some bling armour and there you have it… a Paladin.
I would rather have the option to play a different race. Take one of the bad guy races and give us a backstory where some of them are tired of being villains and give us a new town for them and the ability for us to play them as a playable race. Any of them would be interesting I think with different innate abilities or some such.
Bard class is too limited to a party based system like an MMO (WoW, EQ etc). To make it viable for play outside of a party system it would have to be brokenly op.