Why is trying new builds so punishing?

I would love to try a bone necro… or a shred lightning druid… or a boulder tossing barb… or any of the non meta builds but no way I will ever explore anything other than the S Tier builds on Maxxroll because I don’t have the time or inclination to manually deconstruct and reconstruct my paragon not to mention pay to revise my skills to try different things.

Of all the QoL things on the list, the only one that I think would prompt more build diversity and convince more people to play the game is zero respec costs and the ability to save skill trees and gear load outs.

It was actually one of the most refreshing things about D3 and kept me playing MUCH LONGER than I probably should have…

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Why not make a new character. That’s basically what seasons are for.

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Well, That’s mainly why i like the concept of Seasons

I’ll build a sorc differently next season , planning going either full fire, or full mastery, I’m tempted to try triple mastery!

But of course, I dont do any meta, I just build my own path ( which i think is way more fun )

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lol, this happened to me when i was around paragon 90, I was respecing out of pulverize to nado wolf but didn’t calculate the amount of money i needed and ended up being unable to respac over half of the paragon board.

So I played gimped on lower level dungeons for about an hour to farm enough gold to get the paragon board completely reset.

Now I commit to having 10 million before respecing, hard lesson learned.

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Yeah, its not that easy to completely change your build =)

Need gear, gold, patience

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I remember taking me around 25 mil when I switch from Bone to minions necro.

re-spec cost in this game is crazy.

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That’s part of their design philosophy!

When you chose a build, you are stuck with it! Changing build is getting increasingly absurdly expensive!

This doesn’t stop at respec gold cost btw. You have barely enough spot in your stash to support enough items for testing multiple build or build attempt anyway!

This Diablo 4 use loot 2.0 system. In Loot 2.0 you grind for hours, but find no better loot… but who knows, maybe 20 more hours and you can find 1.7% better against spiders?

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oh, the stash…it’s actually limiting me from playing another class right now. I’m thinking of buying a second account to store my unrolled rares.

because do it your way. /s

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S2 promises stash improvements but as bad as it is now and they released it this bad im not holding my breath for anything more then better elixer and aspect tabs

D3 has similar stash problem was not resolved until unique actors got retired I believe. So, I have a feeling they inherited the same problem and we won’t have any solutions other than work arounds for a while.

However, if they unlock aspects for trading, this will solve a lot of the stash problems for most people since aspects don’t roll as RNG as rares so the market won’t be nearly as severely inflatted.

Try what you like the most, i play since the beginning one of the worst builds in the meta and i did all, play what you like, that is more important

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its painful because all the stuff you try with a barber works lol
we def need an armory system that saves your layouts

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I don’t want to create new characters… I want to try them all as I level on a single character and once I get to end game have the ability to try even more builds with some of the rare uniques as the base… I see other folks somehow think having to start over from scratch just to try new builds is fun… Too each their own I guess…

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Yeah well, i don’t think gear or skill loadouts would add anything good to this game. It isn’t a necessity to change your focus on a whim.

The only thing that should be added in this regard is a full refund for the paragon board. But this mainly comes from the fact that both skill tree and paragon board are as user unfriendly in the first place as you can imagine. If this would be implemented in a more streamlined way, it wouldn’t bother as much.

That’s really only an issue in a season… the barber is going bye bye in October.

and ppl will lose their minds over having to actually make a good build w/o it

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I found it rather interesting that when this was debated in beta, there were many players who wanted the high price and a means to restrict players from changing their builds whenever they wanted.

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I like that the costs are somewhat expensive. I think that respecs should be possible but not easy. I’m constantly rearranging my nodes to optimize stuff based on how many points I have available and it’s fun. D2 had a good balance and I think D4 does too (but we need QOL improvements to reset individual paragon maps / everything in 1 click instead of only 1 node at a time which is silly tedious.

D3 respecs were way too easy and it felt kind of cheesy to always swap everything

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Agreed. I really wish there was a way to save our current build, try something new and then switch back.

I wouldn’t mind having to take the time to craft up the new spec, and no problem forking out the gold to do so. Just want to be easily able to switch back to my main spec when I realised that the test spec turn out to be trash.

This is the main reason I haven’t bothered with uber Lilth. I just don’t want to have to respec for that & either be stuck with that build until I get her down or give up.

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