Why do you think certain classes cant use X

Is a staff too much thinking for a barbarian?

Is a staff not edgy enough for a necromancer?

Is a great sword just too dang heavy for a master or magics… frail bone lovers be damned

I realize that its made this way to sell more cosmetics, but what in universe ways can you think of for these and other restrictions

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yes, because it doesnt matter how fitting a weapon is to a specific class at all. its alllll for money. sure.

a stealthy rogue not being able to use a giant polearm or 2-handed sword is to make money, it has nothing to do with a rogue being agile and stealthy.

a sorc not being able to use a scythe is all about money, it has nothing to do with it not matching the class and lore.

a giant druid not being able to use a tiny knife thats probably as big as his pinky is all about money, and nothing to do with how absolutely idiotic it is.

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These type of weapon restrictions have been in every game like this ever made

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no no man, you are making sense. no way!

its all about making money dude! forget all the books and games and tabletop stuff from the last however many years. that doesnt matter. in THIS game, those restrictions are only to make more money!!!

/s

lord i gotta stay off these forums.

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In other games (you know, good games), all classes can use all items as long as they meet the stat requirements. In those games, the rogue would actually sacrifice a skill or stat that would make them stealthier, in order to use a strength based weapon. Further, it wouldn’t synergize that well, unless they were great at theory crafting.

That’s actually the optimal way to do it. The very first RPG’s forced players into linear classes where they couldn’t really decide on their gear or build, but later on, other games abolished that system and opened the flood gates.

In short, allowing classes to use everything (but gating items behind stat requirements) was/is an improvement on an antiquated system. D4 simply took a step backward. Well, they took a few huge leaps backward, but this is just a single example.

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Making money as only meaning they would make every weapon available to every class as that would get more purchases. The reason weapons are restricted is to give classes identity and make balancing easier. Everytime something is restricted it makes it easier to balance.

They don’t exist in DnD. They don’t exist in almost any other ARPG. They don’t exist in past Diablos.

Not sure WTF you’re talking about.

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i actually do agree to that.

diablo 4 just isnt the type of game where that much in-depth customization is given. to be honest, you are right, d4 is just overly simplified and uses the basic stereotypical cookie-cutter nonsense for its classes.

d4 is just a watered down D&D class system. it doesnt have anything to do with making money, its just the devs want players to conform to their imagining of the classes. it makes it easier to balance…

HAHAHAHA BALANCE.

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Lol!

Yeah, I think they just wanted to rush a game out after losing 3 creative leads in a row, and had to piece individuals systems together than were created by different teams.

Now, we’re left with a broken game that ended up regressing in nearly every way.

*sigh

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I dunno if the devs think the players are too dumb to be able to do stuff like that? ive played quite a few games that give the player the ability to make hybrid classes or spec into stuff completely counterintuitive to their class, but its fun AF to do it and there are many times where it works out amazingly.

so either the devs think the players are too dumb to do it, or the devs are too dumb to do it and manage to keep things balanced. honestly, i think its the former on the surface, but deep down its the later, esp considering they cant balance for crap to begin with.

Tell me you haven’t played many ARPGs without telling me.

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DnD isnt an action video game. 5E rules are dumb! I played during 2E.

Which ARPG has 0 restrictions for weapons??

Diablo 1 had restrictions related to ability scores.

Diablo 2 wiki states three classes have restricted weapons and others have restricted armor.

Sorceress - Orb
Amazon - Bow, Spear, Javelin
Assassin - Katar

Diablo 3 weapon restrictions
Monk - Daibo, Fist
Barb - Mighty Weapon
Wizard - Wand
Demon Hunter - Hand Xbow
Witch Doc - Ceremonial Knife

I think you wrong here!

Weapon restrictions are very common and not meant to increase cosmetic purchases which is a strange and unproven claim by op.

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gives some classes an illusion of being special idk.

diablo2 had a similar idea with the necro “heads” and the druid “pelts” and the assassin’s claws and the paly shields.

it did somehow feel better in d2 though.

i dont get why only necro can wear a shield. that alone gives a weird feeling.

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Yep, like I said in my post. It’s far better to limit what’s usable by stats, rather than class.

Lol, those classes aren’t restricted to only using those items, though. They can use any item they want, and D2 has hundreds of items types. You found the “specialty” items they created for the expansion, where some classes were awarded with an item type restricted to that class. This allowed them to create super unique items for a specific class, without worrying about how OP it’d be in the general pool. Make no mistake, though, these items made up far less than 1% of the total item pool.

Same story with D3.

Here’s why it’s important for people like you to have actually played past games, though: The bow, Spear, and Jav were all usable by other classes and not specifically relegated to the zon. Not sure where you got that.

Nope.

They don’t exist in other ARPG’s, for the most part. Were never a thing in past Diablos. And don’t exist in any modern RPG of any sort, other than being limited by stat requirements. But stat requirements don’t keep certain weapons used by certain classes. Even the barb needed a certain amount of str to use a sword, just like a sorc.

That’s because a necro “head” was just a shield, and everyone could use a shield.

A pally “scepter” was just a one-handed mace, and everyone could use a mace.

There wasn’t any truly restricted item in D2.

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Im saying weapon restrictions are common in these games whether by scores or class. They are not there to sell cosmetics. I dont like ability scores being used or then we get the dumb 1 or 5 or whatever points per level to put in scores. D4 is perfectly good way to do it.

Then you’re merely repeating what I already said?

Yes, restricting by stat score is good.

Restricting by class is bad.

How many times do you have to read these sentences to understand?

Ive proven there are restrictions in past diablo games. You said there were not. Why so angry though? You think its me that cant read? Calm down fren! Im outta here. Have last word!

POE a witch can use a two handed mace or a ranger can duel weild wands. POE any skill used by any class. But D4 isnt a true arpg. Its come close to being a mobile game on console at best. GG

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and yet plate mail in Diablo 1 is a non sorcerer item because their strength can’t get that high and seeing as a human warrior can get their strength that high then so should the sorcerer they are all human so should be abler to put their stats wherever they want to wear whatever you want
so restricting your stats so you can’t use items is the same as having specialist class items because the class won’t allow you to increase your stats so you can use it
just like the warrior and rogue can’t max out their spell levels because their intelligence can’t get that high

restricting by stat score is no different to class restrictions because either way you are restricted and can’t go pass the max stat for your class to get better items

Sorcs wear heavy armor in D1 by getting stat points from items.

Also, D1 is a great example of a system all games (other than D4) have advanced beyond.

Of course they can. You can more than double those stat scores with items. One of the meta builds in D1 is the apocalypse warrior.

Wrong. Any character could use any classification of item, as long as they met the stat scores.

You might win arguments against your parents this way, but it doesn’t work in the real world, lil’ fella.