Edits: Corrected information after further testing. More detail in conclusion.
There are minor differences.
Currently you do get minor visual gains on PS5 Pro.
I would go as far as to say 4 out of 5 times you try to directly compare you canât find any differences though. Meaning for the most part you wouldnât notice unless you know exactly what to look for.
With news articles etc all inconclusive by quoting people here/on twitter instead of doing their own research, some people saying yes, some no.
I said, âfug it, Iâll test it myself.â
I then recorded three scenes in ProRes HQ at the same day/night cycle from both consoles, changed the graphics setting to compare with/without enhanced visuals and overlayed them in a video editor. This ensures files are as lossless as possible and without any TV image processing.
PS5 DIV Info Version: 1.068.000
Build: 2.0.4.59380
Date tested: Nov 15th 2024
Looked at Alabaster Monastery (Night), The Cursed Bay (Night) and The Swamp of Vanished Souls (Day)
Answer: 2/3 No. 1/3 Yes.
Note I mentioned in a second post below I tried 11 more screenshots to come to a better conclusion.
I found some overall ambient occlusion shadows under shrubs/foliage added on PS5 Pro in the swamp near tree of whispers during the day when comparing. Sometimes textures or decals decide to stack differently (eg this texture is now above another, rather than below). Some rocks were a different shape but that could just be randomized assets. At first I chalked the occlusion up to just randomness, further testing showed occlusion is consistently found on pro where not on regular PS5. Actual shadows casting off objects is pretty much the same on both consoles.
When I compared resolution, textures, cracks, shadows, and reflections of characters, lights, and objects floating in water is usually all the same.
So far with enhanced visuals I found one instance where ray traced reflections are actually higher resolution on PS5 Pro - In front of the Horadric Seal as per second post below. But I donât want to play with enhanced visuals, 30fps is like a screenshot moment thing only.
The FPS on pro hovers around 70 with VRR without enhanced visuals. I saw 62-80fps. A couple of split second dips into 40s, 90 at the empty fractured peaks world boss area. Didnât plug the regular PS5 into my VRR TV in my tests but others already said itâs higher. In any case a small % increase with VRR with no noticeable enhanced graphics could easily be considered just a brute force thing, not an official PS5 enhanced patch.
With enhanced visuals option enabled, Hz locks to 60 and the game at 30fps on both consoles. It often plays and looks exactly same on PS5 and PS5Pro. Under the right conditions youâll notice RT reflections are actually resolving noticably more detail.
Overall only if your really paying attention to ambient occlusion, especially during the day. Shadows from objects to nearby floor, walls or other objects. Will you be able to find any difference.
If Blizzard doesnât change text in the games graphics menu to acknowledge your playing on a Pro I will be disappointed.