Currently 76, running tier 40 Nightmare dungeon. Loot is the same for standard and NM dungeons. Get a unique every 40 or so dungeons.
When does loot get better? Still sporting same gear for 20 levels… arpg is about loot, but D4 has just trash
Currently 76, running tier 40 Nightmare dungeon. Loot is the same for standard and NM dungeons. Get a unique every 40 or so dungeons.
When does loot get better? Still sporting same gear for 20 levels… arpg is about loot, but D4 has just trash
You hit loot cap. Nothing will change until the game is updated. Most of us assume with Season 1 they will introduce Torment V but well see.
The available loot are all the same from 70 - 100
After thr pre-season patch hopefully? If not maybe S1…
It doesn’t get better. You get slightly mote Ascended gear, that’s it.
Well that is… disappointing. ARPG loot grind game wihtout loot loot progression
If you know what your doing stat wise you cap out at 70-80, nothing left to do after that. We’re missing a difficulty level which was removed before launch, probably to buff up season 1 content. You can see how everything including gear abruptly ends like it used to be there but now it isnt.
Never
You already reached the pinnacle of loot
NM dungeons with lvl 85+ mobs is already the best loot available
Tier 5 won’t change anything.
We will just speed to tier 5 and be in the same situation we are in right now.
The end game needs actual content, not a new tier.
We need more world events like helltide/legion.
Pinnacle bosses at level 80 and 90.
We need more Nightmare Dungeons to be available, and they need better loot the higher tiers you go.
We need more uniques to chase.
Dungeons should have the monster density cranked up across the board to make them more fun/worth doing.
83 here, does it get better? lol
I’m guessing they gutted the majority of actual content they developed and turned it into battlepass/season content.
Or they simply released an unfinished game (shocker).
100 dollars.
100% agree
And that’s why i think they should just cap lvl scaling in open world and +o dungeons at 85, and add more uniques/items for lvl 90-95+ mobs. So people start actual late game and not that garbage that we have now.
Does not. We do not even have legendary items much less decent uniques. Legendary are just aspect carriers have exact same stats as a yellow. The only bonus it will cost you 120 million to roll the stat on the legendary and the yellow is only 50 million if you get lucky.
This is a reason to stop playing.
I don’t think Blizzard devs played any arpg except d3. They don’t seem to understand how important loot is in an arpg or how to make loot fun and interesting.
I put my money on that. They definitely didn’t give it enough time in QA that’s for sure.
Not exactly, you can get the “super uniques” (Shako/GF/Doombringer etc) after 85 but most probably won’t
what do you mean after 85, they require those levels to use them? Thought the loot was same from 70-100.
It doesn’t get better. The loot was trash from level 1 to level 100. The stats on this garbage are so boring.
this is not correct. you can’t get super uniques until level 85. very very low chance still