Unfortunately the game is boring

I love seeing all the clueless, braindead people with their illogical defense of blizzard and their poor design choices and decisions. There is a reason that d2 is still being played religiously after 20 years, yet a bunch of people are already on the verge of hanging up d4 after just one month. blizzard sure has their work cut out for them. its diablo 3 all over again. LOL

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The introduction of a PVP element would naturally force the “explosive” nature we have come accustomed in D2 and D3 to tone down in D4. What D4 delivers, though, is a profoundly well written story for the framing of the franchise. Effort was spent on character building, emotional triggers, and cinematic visualization, to give it more a movie experience in progression. Games past, the story was simply there to help be a vehicle to the end game, where the meat was. D4 actually has substance.

games only boring at high level, until then it’s very fun.
When it starts getting boring play something else and have fun instead of boring yourself trying to get to 100 for no reason.

Exactly. I totally agree the game is good early on. It’s just amazing to make an arpg where you hit the wall of nothing more to hunt for so fast. After wt4 and getting ancestrals you have nothing left to hunt for.

its not really strange to me i end up bored in the later levels in all the other arpg’s too and the leveling process is always the most fun part working on your build and getting it to come together.

  1. Loot quality does not scale with difficulty
  2. No DR on CC’s - too many affixes on the screen to even see anything properly
  3. NM dungeons above 75 obviously have not been tested at all
  4. Drastically different build requirements between NM & Uber Lilith for certain classes without loadout options
  5. Mob scaling to your level in the open world diminishes sense of progression
  6. Difficulty scaling on bosses go from half afk right clicking bot to Uber Lilith bending you over
  7. Way they nerf classes, instead of nerfing the numbers they butcher playstyles
  8. Stash size - people rolling multiple alts for storage is a major red flag as hoarding gear for different specs have become required due to knee jerk nerfs every week completely destroying builds.

Do you have real data to back that up other than “I played at X time and saw no one else was on?” or “My hard core, no life clan I’m in that spent the first week busting to 100 and maxed everything is all bored and left.”

?

The game is so boring that I prefer to sit on the forum than in the game.
Which is a new experience for me but not very interesting.

4 Likes

Hi have you tried playing above your level?

Not to mention your limited stash between all said characters and that’s fun. The real boss is inventory management for alts. It’d be nice if they had an item progression for this very reason. Want to keep an item and lose the current quality? It’ll progress up or down, but it’ll cost you souls. I mean at least then it’s a viable system with the limited stash space.

I truly hope they make pet meta for necro an option. After they pre-launch nuked the minions and made them basically support to other skills, it really blows. I’m level 71 now. While the minions can survive some in T4, they do die alot and easily, even with the skele priest heal… the 5 seconds it takes to heal the minions is extremely long and most will die before it goes off for one. They appear to have small life pool, as even with plus like 70% to minion life, they still die rather easily. A necromancer is a pet summoning based class, yet pets were nerfed to all hell, it does not make sense.

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Not just boring. Annoying too. The constant cc , the annoying stuff they put on the nm dungeon maps like that annoying lightning bubble you constantly have to run to just to hide for the ridiculous damage while waisting 5 minutes standing there. And to top it off the most annoying moron in the dungeons the overpowered butcher. I had him 8 times in the last 13 dungeons for me thats an insta quit dungeon , not waisting 10 min just to kill him. And then the worst the top 6 items that will never drop in 20 years if you are really unlucky. And no im not undergeared. Im lvl 80 i blast throu hellltide like its nothing but when i play lvl 85 mosters in dungeon i struggle like a noob against that overpowered @#$hole.

I bought the game to play it now. Not 2 years from now.

Same problem with diablo 2 resurrected. Going on 2 years for them to fix the useless melee builds in that game and make them playable.

If you mean “First Person Shooter”, Diablo was never a FPS. When you’re looking down on the character from above, that’s not true 3D, and FPS was always true 3D.

I’m having fun with the game. I’m like 30 hours in, still in act 1 and am like level 40 or 45… I’m playing on WL2 and it’s starting to get a little frisky in big fights. I fought some poison tree rarespawn that spawns a bunch of poison spiders. I died a handful of times to it and felt pretty satisfied when I finally beat it. I think it gave me an achievement as well.

I’m enjoying the slightly slower pace vs D3 that I probably sunk 2k hours into over the years. I used to push GRs really hard when I played seasons. I think I ended up on the board a couple times as well some years back(want to say it was on a witchdoctor on PS4?). I played some of the most recent season, before D4 came out, but stopped after I got around GR115 or so and after I finished the whole season journey.

Point is, it’s been kind of a breath of fresh air compared to split bounties and spamming 60-120 seconds rifts over and over again.

  • D2 was too small, slow and simple(don’t try to lie, you used the exact same cookie cutter builds as everyone else to get anywhere in the endgame)
  • D3 was too gogogoogoggogo ADHD but had some amazing build flexibility if you weren’t trying to run ultra high GRs
  • D4 is kind of a happy medium between the two and is massive

I’m kind of excited to see where D4 goes in the future because D3 evolved SOOO much from when it came out that it almost became a different game.

Biggest gripes: Respec costs HAVE to go or be addressed and itemization is kind of weird, but it might just be that I need to get used to it.

haha seasons… so not gonna play it now… why try to do the boring 100 grind again?

  1. Level scaling makes the game feel bad.
  2. BiS gear is simply unobtainable, leaving nothing to work towards. No carrot on a stick. No end game content really.
  3. No social elements at all. Group finder ? Raids ? More difficult co-op dungeons ? World chat ? Trading ? Absolutely nothing.
3 Likes

Maybe you are the only player that had played a D4 season because you know its boring.

Nobody forces you to play the season.

The moment i hit sorceress 100 i stopped playing the game. I’m not coming back anytime soon either. Yes, it’s Blizzard’s fault.

2 Likes

You payed 70-100 $ for the game.
I didnt see any fault from blizzard they got your money.

How many hours you played?
If you payed 100$ and played 100 hours you got fun for 1$ per hour.

When you go to cinema you pay approx. 10$ per hour, and maybe its a bad movie you wasted this money.