Hi I know this is something a lot of people said on video feedback but I think it would be good if people share their ideas on how to improve the interface experience on PC or even for everyone because there are things that makes no sense regardless of the platform you are playing from.
For me the most important issues are the following:
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When comparing items the total stats tab gets fully covered with the tooltips of the items i’m checking. I guess they assume most people will just see comparison tooltip and decide based on how much green or red they see, but sometimes you may want to drop more of one stat if you get less of what you actually want or need. And related to this same issue I would say that moving the tooltips would be almost as bothering as your entire game screen would then be covered which links with the next issue I see with the UI.
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Overall every menu screen ingame should be redesigned (in terms of size, positioning, ability to be moved by players, etc) because is way too instrusive for the experience and very mobile-ish to have your entire game dissapear everytime you open map, colections, social or clan menus. The only one that doesn’t entirely cover your screen is character sheet and even that one takes half the screen unnecessarely. I really wish and hope to have better experience in this regard once game is fully released.
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This one I think is more of a PC gamer point of view, but being forced to have emotes and comsumables binded in that fully console oriented radial thing is really annoying, I get that for controller gamers that can’t just drag and drop with ease it makes sense, but on PC we should have an option in game settings to change that for some sort of extra bar in which we can drag and drop that kind of stuff and bind with freedom. Those “utility” bars, the skillbar and the life/resource globes should also have options so we can resize and position them at our will at this point in videogame history
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This has been pointed out a lot, but I won’t miss the oportunity to say it again, big map overlay with at least transparency slider is mandatory in an ARPG in my opinion.
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Regarding keybinds and going to an alternative reality where we can choose to have bars for those utility things, it would be really nice to have some sort of “keybind mode” like many WoW addons have, is just so convenient for bars binds.
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Besides the general size and intrusiveness of the whole UI that I commented before, Clan menu needs a different approach in my opinion, it should offer players a lot more info in a lot less space.
Please share your issues and ideas in this UI topic.
Thanks for reading to those who do. Kind regards.