I know there has been a lot of discussion/complaining about sorcs, but after playing tonight I thought I would throw in my 2 cents. I have a Level 93 ice shard sorc. 4.7k damage, 5k armor, 8.4k life, 30.6% CDR. I’m using 4x Level 21 glyphs on my paragon board. I play solo and run mostly NM dungeons 3-4 levels above me. Just for some reference.
I am not a content creator with thousands of hours to pour into the game. I’m just a regular player with average-ish skill playing a little here and there when I can. Obviously there has been a fair amount of time invested (relative to my available time) to get to Level 93. Some thoughts on the class and gameplay after playing tonight:
- Ice shard sorc gameplay is fun, but in bursts. There is a lot of down time waiting for cooldowns and mana to regen between fights, even with all available CDR and resource regen that I have come across on usable gear. Running through a NM dungeon is a start and stop affair. I’m envious of the classes that can flow through a dungeon smashing things.
- The specific rotation of abilities for ice shard is not forgiving when you mess up, or suddenly agro a pack of enemies off screen when Frost Nova and Blizzard are down. I’m fine with the challenge, except that it seems some other classes don’t require such a properly executed rotation of abilities to be viable. It’s like I’m punished for doing more.
- Feeling helpless when mana is out and/or cooldowns are down is sometimes comically frustrating, especially when sorc is so dependent on CONDITIONAL damage and status effects to kill things. Staring at an enemy or running in a circle around them because you can’t kill them for X more seconds is so bad. There are times I’ve frost nova’d or ulted a single small spider or skeleton out of frustration just to kill them and move on.
- For the above reasons, I rarely do events. The waves are perfectly timed to make sure I’m out of cooldowns and mana when the more difficult enemies arrive. Again, I’m fine with a challenge, but a 1 minute event with 20 seconds of running around in a circle trying not to die to finish it just isn’t fun. Especially when there is effectively no reward.
- I rarely click on shrines for two reasons. 1) cursed shrines are way more trouble than they are worth, and can be difficult to deal with for the same reason as events. By the time I’m done with the enemies I don’t even want or need the shrine, it just made things worse. 2) Even the good shrines like Blast Wave can throw off my rotation of skills, and I’ll suddenly find myself flat footed around enemies when the effect suddenly ends. I’d rather just play normally instead of click on a shrine.
- I rarely click on chests for similar reasons to shrines. On the odd occasion that I do click on one, of course it’s going to be cursed, and the rewards in chests are rarely worth the hassle and lost time.
- The Butcher is just annoying at this point. I could kill him without much trouble around Level 50-60s, but no longer. It’s faster to just die and despawn him so I can continue with the dungeon.
- Many of the affixes on NM sigils are so oppressive and un-fun it’s not even funny. I immediately salvage things like Lightning Storm and Stormbane’s Wrath now. Enemy DR to cold damage is lovely for an ice shard sorc, as is resource burn from ranged.
- Thankfully though we get lots of sigil powder to re-roll sigils that are more fun to play, right? right?? Nope. Powder is limited enough that you eventually have to accept doing bad dungeons with bad affixes or you will be out of sigils pretty quick.
- I think you can summarize many of the above points by saying that a fair amount of the content in Diablo 4 end game is annoying, un-rewarding and un-fun enough that it’s best avoided when possible.
- All of the above problems are made worse by the fact that my character has gotten weaker and weaker as I have leveled up into the 80s and 90s, despite efforts to optimize my build along the way as best as I can. I’m not looking forward to leveling up now, it just makes things worse due to the scaling enemies. That’s not how leveling should feel. We all know how fragile sorcs feel at high levels so I’m not going to re-itterate those points.
- I rarely get better gear now from drops, it’s been like that since level 80 or so. Itemization complaints are well known and I’m not going to re-iterate those points.
- Bonus: The skeleton corpse bows that can charge up and fire completely off screen and one shot you are so much fun.
I like Diablo 4 and I’m looking forward to season 1. I will eventually get this character to Level 100. I am going to try a different class each season, starting with Rogue in S1. If there is a silver lining maybe it’s that I got the weakest class out of the way first. I appreciate the hard work of the team and I hope they make some aspects of the game better in the near future.
Thanks for reading if you got this far.