We’ve all seen people asking Blizzard to incorporate systems into D4 that remove any sort of friction or challenge or loss from the game. Some examples are calls to make tempering infinite and free. And for anyone who doesn’t like that idea, they can just trash their own equipment after 5 tries. Boom. Problem solved!
Or that all the uber uniques should have a higher drop rate so that everybody can get them all. Again, those who don’t like the idea, just don’t use them! Problem solved!
But do you realize that too many actions like these take away from D4 being a game?
Look at chess for example. While playing, I can’t just pick up my opponents king and throw it out the window and be like “I WIN!”
Why not? Because the rules of the game include artificially created restrictions and rules to ensure that getting my opponents king off the board is far more difficult than that. That’s what makes it a game: the unnecessary rules that cause you to struggle and lose sometimes. Every game has these. If they didn’t, they are not games.
Or take Super Mario Brothers 1. This philosophy would assert that you should be able to press a button at any time to grow wings and you can just fly overtop of all the levels to the flagpole and beat the game. It blows my mind how many I see on here wishing for those proverbial wings to be added to every game, because why not… those who don’t like it can just not use it.
But do you know why the game designers didn’t add an “I Win” button? That is, the ability to just pick up your opponents king any time and toss it in chess? Or wings in Super Mario Brothers? If you don’t, I’m here to tell you the reason:
It ruins the game for the rest of us.
In the examples above, if it were legal to toss the opponent’s king out the window, or grow SMB1 wings but I didn’t like that mechanic, I now have to place the artificially created restrictions and rules upon my own self. And that sucks, because I can no longer “do everything in my power to win the game” without outright instantly winning the dang game, which is no fun at all… judging by virtually every game ever invented in all of human history.
TL;DR You are supposed to lose in games sometimes. You are supposed to fail. Things are supposed to be in the way of your success.