Anyone else feel like something NEEDS to be done about these eyes?
Alone, it’s not bad. They don’t stun for that long, but the geniuses that designed some of the elite affixes that can spawn together need to be tied up naked and repeatedly beat with multiple wiffleball bats!
There’s pretty much 0 time to dodge the stun, every once in awhile it’s possible, but there’s nearly always no evades left, because those eyes always spawn with a mob that can do a windup stun, and take you down. Constantly having to evade away, which I know is the name of the game, but when it just simply becomes impossible, because all CDs have been used, evade charge is at 0, and it’s pretty much stunlocked until death.
The devs seem to have made getting out of EVERY SINGLE KIND of rely on either a CD, or use of evade. That’s just not possible if there’s even a hint of lag in the connection, and let’s face it, blizzard datacenters are either garbage, or they’re under constant attack.
I know some people will have no trouble at all, but I guarantee those people are in close proximity to a datacenter, with minimal routing required to get there.
For those of us who aren’t in close proximity, those extra milliseconds of lag seriously add up, when the devs have designed all these encounters at <2MS ping. When you don’t have the luxury of fiber to the server you’re testing on, these mechanics become. Well. Stupid. And the devs who think players will have the same no latency are just that, as well.
There really seems to be no thought about the real world when it comes to game design there at blizzard. Seriously does seem like these devs think what works on paper will play out live.
And it’s getting truly sickening to deal with. Damn near too sickening, I’m one or two stupid more Blizzard antics away from deleting this nonsense, packing my PC full of tannerite, and bringing it out to the range for one final exclamation point on my built up frustrations over this steaming pile of garbage called a game.