- Resolved an unintended damage interaction with the Druid’s “Toxic Claws” passive.
What was the unintended interaction? Is toxic claws worse now? Is it better now? We need to know.
What was the unintended interaction? Is toxic claws worse now? Is it better now? We need to know.
Also not included, 400 nerfs to everything from gold quantity drops, good gear drop rates, and all damage done for every class.
Future things needing to be “fixed”;
Any and all sources of fun that are found. If you find any be sure to immediately open a ticket.
Massive patch note, I’m surprised they didn’t nerf mob density even more.
wouldn’t be surprised if they did and just didn’t include it specifically
And they are so vague what are the additional stuffs wow
other companies
we did x because of y was happening too often and z was becoming out of control
lizzo
we mightve done something, maybe
Would you prefer something like “we re-routed the m-dot diggity hash to the IPV6 line that connects to your PCI-E ethernet card and increased speed by 600 gigawatts?”
Facetious, of course, but I’m not exactly how sure exact technical details would help.
Better watch out, a blizzard simp has entered the chat.
-we noticed that when entering a dungeon with toxic claws that mobs were present. Corrections were made and those mean mobs won’t be bothering you anymore
lvl 100 Werewolf in a World Boss event asked us: “Don’t attack lemme kill!! Watch how much damage i DO!!!”
I bit and watched. Some fought, some watched.
I’m guessing 10-12 people were there so WB scaling @10-ish players.
He killed it pretty quick.
That may be what it’s about?(no, obv not THIS GUY personally… the build itself).
Maybe it was broken? idk Druids and don’t watch the johnny gg’s on Twitchy or EweToob.
Anybody’s guess when they don’t trust their playerbase enough to understand. Every other game respects their players more than diablo.
I seen a YouTube video of this killed t4 world boss in seconds, but there is a sorc build that can do the same thing lol
it’s right there = “further stability improvements”
This made me chuckle… It’s a very low effort patch note for a very low-quality implemented game. I’m actually surprised they even provided a patch note.
Usually when written in this way it’s because it was an exploit. in case the exploit ever returns again it’s better to keep it quiet and just say it’s fixed, if you know you know.
I guess I get that point… but then don’t patch note it? Obviously, the exploiters would know their exploit no longer works… and the rest of the Druid community wouldn’t be curious as to wth was even “fixed” or why.
A company isnt gonna tell you what the bug people was using is just remove it incase someone finds another way to make the same interaction
Blurred beast builds make use of poison damage. claw dot, poison creeper, rabies, and toxic claw poison damage all stack. Blurred beast can proc the damage on these instantly with shred dashes. It does a lot of damage. But, its a very specific set up that really only applies to a solo boss.
What’s dumb is that they swung the nerf bat to make it worse instead of actually fixing something that’s broken like the Druid loot tables.
They don’t want people to know how many game breaking bugs there were on release so they obfuscate the truth.
This is also likely why they disabled area chat going into release. Unless you go to the forums or third party sources, you will live in a bubble and never know how many things went wrong.
Of course.
Imagine if they were Doctors?
Patient: Doc there’s this mole I’m concerned about on my forearm…
Doctor: I have some bad news for you, I’m going to have to remove it.
Patient: Oh that’s no problem at all. Just a tiny mole after all.
Doctor: Not the mole, your whole arm.
Why use a scalpel for a minor fix when you can just amputate the whole limb?