Stash has become my #1 issue with the game as I play

Dear Devs,

D3 player here - used to running grifts forever - so end game (NM’s forever) not the focus of this (obviously)
*** D3 started off with the 3 stash pages and ended with 13 ***

I just want to point out again that the stash problem is a BIG problem for any players who want to go multiclass, theory craft, and try new builds.

The design elements of the game do not match up with the stash. It is literally the limiting factor for a decent population of your base. In fact, there may be players that have stopped because of stash alone. I am close to that myself.

The issue is part of the design was to keep people in a narrow path of builds, high respec cost, forcing 1 build through the game, but we can still respect, and people still like to experiment and since you seem to have picked up some D3 elements (I think core engine is D3) - there is a play your way feel to things.

Technical limitations, give us a workaround. Allow us to buy more player slots to mule, or find an alternative way for us to do deep storage of some sort, add on to the game for a vault or a unique zone specifically made for the additional space that somehow bypasses or transfers the information to another environment so the inventory can be managed without cheating.

TLDR:
First, if we can’t have space immediately at least 2-3 tabs a season to be able to roll an additional class, then you need to make aspects tradeable. This is to deal with fusion of seasons to eternal.

immediate solution below
Make aspects tradeable.

In fact, aspects trading is probably safer than allowing the rares to be traded black market wise. The RNG and power splay for aspects are nearly not as bad. Black market would be minimally affected. I could even see the aspects being free with rare gold trades if they are high enough (30+ million).

16 Likes

Stash,Bad Itemization,Bad Skills/Bad Spells and Cool Downs on them

5 Likes

There are a lot of issues, but stash is making a game i want to play, unplayable since i have to spend so much time sorting and figuring out stuff each time I load up.

Tyring to compare stuff across a couple characters is really annoying and there is no easy tool other than screen shots and a local folder on my computer and an excel spread sheet.

Yeah, that’s how bad it’s gotten.

I want to roll a third character and while 2nd character wasn’t bad. 3rd I know will be and it’s enough feels bad to have not played a lot of this week.

I have to go back to my first class Druid, finish my theorycrafting, salvage any and all excess gear, then do my rogue, then I can start my 3rd character.

3 Likes

They already stated that they are working on the stash tabs Just because you people keep making post after post about it doesn’t mean it will happen any faster they need to code it all and make sure it works on ALL platforms this isn’t something that happens overnight!

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If you read my post, I gave an immediate solution.

I editted it to make it blatantly obvious.

1 Like

because those 10 aspects per character are taking up SO much room LOL nice try! Sounds like you are hording too much junk if you are having stash space issues! You must manage that space and only save things that are useful not things that may be useful!

And how do you know what is useful and what may be useful? Balance changes come regularly with updates to aspects, skills, even game mechanics.

Without hoarding, with just 3 characters your seasonal chest is full, and that’s before having to re-conciliate it with your Eternal chest at end of season.

So no, Brink, this is a problem many players are having, and Phatty here seems to be in a situation very close to mine, where I’m not really encouraged to play anymore since anything interesting I may find means I need to get rid of something else to store it.
It’s a looting game. What’s the point if we are forced to delete our loot? The game is self-defeating.

4 Likes

cant wait till they drop more stash space in the shop

3 Likes

I don’t understand the need to keep everything that drops. When I keep a few items that I might use later, I end up scrapping them in a few days.

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Brink, almost everyone I know runs with 1 perfect back up aspect for all potential builds that they might respec out. Some have 2 depending on if they need to drop it on a sacred before going to ancestral later relative to progress. If it’s a key key aspect - you never salvage - umbral’s 4.

If you are druid, you have 4-5 builds, some overlaping aspects, but you’re looking at around 40 pieces there + the backup specs, so that 80 or so. There are 50 per page. There are 5 pages, so…that’s 3 classes basically. (i.e. I have a perfect frostburn that I saved as a druid - which I am using/theorycrafting with on rogue).

I also think you should keep 1 of perfect uniques as they should be redesigned if useless over time - which is about 50 (some are used in builds above) so some overlap.

If you play in teams, there are different builds for that - support vs damage. Also there are subtypes of each build, lillith variant, speed variants, and pushing variants.

I also theorycraft and like to experiment a bit so that takes up the rest of the space i have.

Keep in mind your builds that you are using? Someone had to figure it out if you didn’t come up with it yourself organically. If you copied a meta or S tier build out of a website, someone created that. Someone needed the stash to fool around and figure it out and swap out pieces.

Commandocat:
See above - hope it answers your question. Should be easy to understand.

These playstyles are within the normal continuum of play. It’s not pathological hoarding we are talking about.

(also we have gems - to be fixed - that take up space, potions, and sigils - although potions and sigils for many stay on the character - these are obviously excluded from above).

5 Likes

That’s easy things that are useful are items with the stats that you are looking for that apply to your current build! Ones that aren’t useful are items that have nothing to do with your build why save them when you can salvage or sell them and have the room you need! And the only ones who are having the issue with stash space are the ones who save all the garbage that drops that isn’t needed. I have an entire stash tab of gems and one of nothing but sigils and I still have plenty of room to do anything I need to in the game. and that’s with 5 different characters so I have no idea what you are saving in your stash if you are full with only 3 toons. Also the less you have saved in your stash the less lag you and everyone else will have since the server doesn’t have to load as much info so get rid of the garbage that you don’t need!

1 Like

I agree that stash becomes a real pain point pretty early in the game and stays that way until you’re lvl 100 and have narrowed your build ideas down to 1 or 2 mains with an alt or 2 in the works (it’s still really not fun to do this)

I wrote up this suggestion for the devs to solve this space problem.
Like and comment if you agree.

1 Like

I literally explained it in my above post. If it’s that hard to understand, we will just have to agree to disagree.

You are what many would consider a minimalist that also can’t see the other side with regard to this issue.

I don’t have the same playstyle as alot of other people, but I respect what I consider is the continuum of play that the game was designed for.

Adding more stash does not affect you and your playstyle but for a lot of people it will definitely help.

2 Likes

Adding more stash most certainly effects EVERYONE they even said that why do you think we don’t have infinite stash tabs LOL looks like I’m not the one having a hard time understanding things HA HA HA!

Oh yes, they are working on it since the beginning/releasing of the Game!!!

Here is how the can fix it
Like & comment on this thread to boost it:

Yeah, there’s opportunity cost, sure you could make the argument that you’d rather have them work on something more important to you.

Everyone has their list of improvements in their order. Mine in stash. Lost want vuln/crit to be fixed. Others want the end game fixed first.

Personally, I’m at the point where the game is coming to head with me continuing to play. So for me, this is a critical piece since I don’t mind the end game being monotonous so much (although I agree it can be much better). I also don’t mind the crit and vuln stuff - although it can also be better.

But, the stash should be on the fix list no matter what and if you don’t agree — well again agree to disagree, I’m fine with that.

I know I can’t convince other players about the importance of this. I championed this issue with other in D3 also and we went from 3 stash tabs to 13. So…enjoy your opinion - you have every right to have it. I just disagree.

:slight_smile:

2 Likes

As said before they already stated that they are working on a fix for it so therefor this post has NO purpose other then to just distract them by having to read it and not spend the time working on a fix. Just because 400 post all saying the same thing pop up on a daily basis doesn’t mean they can fix the issue faster since they already know it’s a concern to most of the people who want to save every piece of gear that drops and are working on a way to make everyone happy. Post after post will NOT help the situation all it does is slow down their progress on making a happy outcome for everyone!

I gave the quick fix, didn’t we have the interchange above? Would make the game playable for anyone willing to work with trading with others to get aspects they need as it comes up.

Posting on forums, slows them down? Are you serious?

I could give a quick fix too but neither one of us work for blizzard they will handle it how they want to handle it not just because someone on the internet suggested to them how to run their multi billion dollar company… I’m pretty sure they are more then capable of being able to figure out how to make it work :joy: